buzz buzz?
I'm working on a wasp enemy and I require sound effects for it. I need a buzzing sound, a dying sound, a hit sound, and maybe an attack sound. I am starting a search now on google, but I suck at finding stuff
Maybe there are some sounds in DMODs or the original game that would work well? Please point me in the right direction. It is a rather large wasp. Not biggger than Dink, but still fairly large. Thanks


http://www.entremareserra.com/escola1/recursos/sons/animais/WASP.WAV
A wasp? um...I hate bugs so I'd never play the D-Mod anyone puts it in. The scorpions in numerous D-Mods, (SoB), I didn't mind, because their not "bugs." It's an interesting idea, yet weird. I'd like to see how you do it though...
Edit: maybe I would play it...just please don't do a spider...

Edit: maybe I would play it...just please don't do a spider...

There are? I guess I should actually try to beat SoB again. My game got lost when I was in story 3 and I was mighty pissed, so I gave up and never got past story 2 again...I was soooooooooooooo pissed...
They were in the desert. I'm not sure which story...They were kinda poorly done, and they were invincible. A real pain...
Ayways...back to the topic.


Well I never got past the start of story 3, so I wouldn't know what or where anyway.
There are no spiders in the Once a Hero demo. Go play it

Cool! I have aracnophobia...fear of spiders...and a few others. Thats why I'd never EVER play it...
I have wasp sounds too by Tom Proudfoot...
I'll E-mail them to you.
Um... what's your E-mail address?
I'll E-mail them to you.
Um... what's your E-mail address?
My email address? It's j3sus_is_my_homi3@yahoo.com . Its listed on my profile.

Um...like 2 useless posts except what the person said he was gonna do. You didn't have to say what you did. You could have just done it and not say you did it because the other person would have known it was done anyway. *I confuzed meself*

Okay, I need a new buzz or something. When I make this the sp_sound of the wasp it gets too high pitched, and if I try doing a playsound with a repeat, it plays too fast and just stops. It isn't my bad coding. I changed it from repeating to nonrepeating and it worked fine.