The Dink Network

on the skeleton

April 17th 2006, 03:37 PM
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Rzr
Peasant They/Them
 
hi, I made the download of WinDinkEdit, but when I will create a d-mod, the program asks for selecting the skeleton. but I don't have any paste with that name. what should I make for jumping that part, and the one what is the skeleton and for what it does serve? OK? and one more thing, I am of another country and I don't speak English very well ... Thank you
April 17th 2006, 04:13 PM
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metatarasal
Bard He/Him Netherlands
I object 
A skeleton is a DMOD stripped down to the basics. It's handy for quickly creating a new DMOD. Skeleton B is the best known skeleton. Just select the map of the skeleton when the program asks for it. Skipping that part when making a new DMOD makes it useless, so you don't need to skip it.

(I believe that skeleton B is included in Windinkedit, though I'm not sure)

From which country are you? Your English is pretty good...
April 17th 2006, 06:01 PM
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(I believe that skeleton B is included in Windinkedit, though I'm not sure)

Indeed it is.

From which country are you? Your English is pretty good...

Actually he made a few grammer mistakes that I noticed. Ones that weren't small, but understandable since it isn't his native language, what wioth different languages having different grammer they are ones that he can get away with but we can't.
April 17th 2006, 06:43 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Double-D... at least he spelled everything correctly, whereas you misspelled 'grammer', 'wioth', and 'grammer' (again).
April 17th 2006, 07:31 PM
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Rzr
Peasant They/Them
 
Well, I am from Brazil, and I study English four years ago, but I don't speak in a fluent way... forced to all for the help. (Dink Smallwood for all the people, of all the religions!! )