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April 17th 2006, 04:13 PM
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metatarasal
Bard He/Him Netherlands
I object 
A skeleton is a DMOD stripped down to the basics. It's handy for quickly creating a new DMOD. Skeleton B is the best known skeleton. Just select the map of the skeleton when the program asks for it. Skipping that part when making a new DMOD makes it useless, so you don't need to skip it.

(I believe that skeleton B is included in Windinkedit, though I'm not sure)

From which country are you? Your English is pretty good...