The Dink Network

Reduce speed of shiny sprite on map

January 2nd 2006, 09:22 PM
bonca.gif
Christiaan
Bard They/Them Netherlands
Lazy bum 
Heh. Title says it all. My question is: is it possible to reduce the speed of the shiny sprite that indicates your location on the map when you press M or 6. It could be hardcoded, there is nothing in the button6.c script
January 2nd 2006, 09:36 PM
custom_king.png
redink1
King He/Him United States bloop
A mother ducking wizard 
In your dink.ini, change this line:

load_sequence_now graphics\effects\shiny\shiny- 165 50

Try changing 50 to 100 to make it animate twice as slow (maybe).
January 2nd 2006, 10:06 PM
bonca.gif
Christiaan
Bard They/Them Netherlands
Lazy bum 
dang, it didn't work. I guess it's hardcoded eh?
January 3rd 2006, 01:45 PM
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cypry
Peasant He/Him Romania
Chop your own wood, and it will warm you twice. 
Try loading another graphic and see if it changes.
January 3rd 2006, 01:47 PM
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Simeon
Peasant He/Him Netherlands
Any fool can use a computer. Many do. 
If it doesn't but if you are allowed to change the sequence, try copying every frame in the sequence and placing them after the original one in the sequence. So, if you first have A-B-C looping, you should then have A-A-B-B-C-C. This still runs at the same speed (hardcoded I guess), but because you've added more of the same frames, it now looks slower
January 3rd 2006, 02:16 PM
knightg.gif
cypry
Peasant He/Him Romania
Chop your own wood, and it will warm you twice. 
Remember that these graphics are used by gold, and maybe something else. If you change them, the gold graphics will change too.
January 3rd 2006, 03:04 PM
bonca.gif
Christiaan
Bard They/Them Netherlands
Lazy bum 
@Cypry:
I tried a different graphic, the speed of the regular shiny thing is ok, but it's not for the new graphic I made.

@Simeon: I already did it, before trying Redink1's way, but it doesn't help much.

I guess I'll stick with the regular shiny thing. Or try something else. Meh.
January 3rd 2006, 03:08 PM
fish.gif
Simeon
Peasant He/Him Netherlands
Any fool can use a computer. Many do. 
My way is not the same as redink1's way or is it? I thought redink1 suggested to change the frame delay through the ini file (from 50 to 100). Mine suggests to change the sequence itself by adding more frames (bitmaps) to it and as such, faking a delay.
January 3rd 2006, 04:02 PM
bonca.gif
Christiaan
Bard They/Them Netherlands
Lazy bum 
Sorry, I guess I said it kind of vague. I already tried your method befóre trying Redink1's, but your method didn't work really also.
January 3rd 2006, 04:24 PM
fish.gif
Simeon
Peasant He/Him Netherlands
Any fool can use a computer. Many do. 
Owh, I read it too quickly then.. And neither works