Most Inventive D-mod
What d-mod do people see as the most inventive, and what reasons do they have for this? I personally would struggle to choose between Crosslink (falling through ice? Fantastic!) and Lyna's Story (falling cliff edges, two seperate worlds etc).
Paul Pliska shows an enormous amount of imagination in these, keeping the Dink experience "fresh". Few d-mods do things in a different manner, such his do.
Another excellent example would be Initiation, by Redink. The dancing section a great sub-game, and this d-mod is full of innovative touches.
What does everybody else think?
Paul Pliska shows an enormous amount of imagination in these, keeping the Dink experience "fresh". Few d-mods do things in a different manner, such his do.
Another excellent example would be Initiation, by Redink. The dancing section a great sub-game, and this d-mod is full of innovative touches.
What does everybody else think?
Yes, I think Lyna's Story has the edge over Initiation - for me.
It had a great story plus all the other new and innovations and was such a small size.
Mind you that triangle puzzle thing Paul did for the weird DMOD contest was very good in terms of script innovations.
It's a hard one to judge really, as any DMOD that comes out has the chance or opportunity to benefit from the innovations of those that have gone before. POTA, when it came out, was mind blowing, both in it's size and story, magic etc. It set a new benchmark for DMODs.
Just keep them coming... I say.
[As SimonK sits in his laziness]
It had a great story plus all the other new and innovations and was such a small size.
Mind you that triangle puzzle thing Paul did for the weird DMOD contest was very good in terms of script innovations.
It's a hard one to judge really, as any DMOD that comes out has the chance or opportunity to benefit from the innovations of those that have gone before. POTA, when it came out, was mind blowing, both in it's size and story, magic etc. It set a new benchmark for DMODs.
Just keep them coming... I say.
[As SimonK sits in his laziness]
Well, I'm a pretty great D-Mod author and all, and I know some of the crazy awesome scripts I've pulled off have been incredibly innovative.
I messed around for two days and made dink fart...it was cool...and inventive...do I get a prize?
I created a little script that could test your reactiontime... That sounds inventive enough.
Just need to get to work on it again...
Just need to get to work on it again...
On my opinion, the most inventive part was in SoB, where you have to piss in a church, to get a bottle of drink. If I hadn't had the walktrough, I would have never thought of this.
Paul Pliska is a great DMOD author, and his scripts are outstanding. By the way, did he left the Dink community, or where is he?
As for the best story, I would choose "Cycles of Evil", by redink1. Cycle of Evil and Twins, are the only DMODs(from those I've played), where you find the plot at the end.
Green Voice in my head also had a great story, too bad Raven never released the second part.
Paul Pliska is a great DMOD author, and his scripts are outstanding. By the way, did he left the Dink community, or where is he?
As for the best story, I would choose "Cycles of Evil", by redink1. Cycle of Evil and Twins, are the only DMODs(from those I've played), where you find the plot at the end.
Green Voice in my head also had a great story, too bad Raven never released the second part.
Hmm, SoB and PotA would be the obvious choices, but LoT, BFTG, and Anarchy Hobo Party were quite innovative. Okaly-D-Dink also showed potential IMHO.
Yeah, 'tis a shame that Okaly-D-Dink never got finished. Anyone ever heard something from OkalyDDude?