The Dink Network

~Sigh~

August 17th 2005, 04:29 AM
duckdie.gif
BeheadedDuck
Peasant He/Him Australia
So lazy... So incredibly lazy... 
Story scripts just don't work for me. Like for example (sorry if there's emoticons):

void main( void )
{
if (&story == 0)
{
say_stop("`1You better not edited the C files player.",&current_sprite);

if (&story == 1)
{
freeze(1);
say_stop("You were calling me?", 1);
wait(500);
say_stop("`1Yes. It's dinner time.",&current_sprite);
wait(500);
say_stop("Yay! What are we having?", 1);
wait(500);
say_stop("`1Well, I wanted to have duck but we're all out.",&current_sprite);
wait(500);
say_stop("Fine. I'll get the duck.", 1);
wait(500);
say_stop("`1And I'll get the axe.",&current_sprite);
wait(500);
say_stop("Please hurry Dink, it's getting dark...", 1);
wait(500);
&story = 2;
unfreeze(1);
{

if (&story == 2)
{
say_stop("`1Hurry up and get the duck please Dink.",&current_sprite);

if (&story == 3)
{
say_stop("`1JUST GET THE DUCK DINK!",&current_sprite);

void hit(void)
{
freeze(1);
say_stop("`1DON'T HIT ME!.",&current_sprite);
wait(500);
say_stop("DON'T SHOUT AT ME!", 1);
wait(500);
&story = 3;
unfreeze(1);
}

And this doesn't work either (I don't want it seeable untill the story is over 2 if thats the problem):

void main(void)
{
if (&story >= 2)
{
&vision = 1;
}
if (&story <= 2)
{
&vision = 0;
August 17th 2005, 06:19 AM
slimeb.gif
DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Edit your post. It's inaccesible through the forums! I had to try out some links to get here. XD
August 17th 2005, 09:14 AM
wizard.gif
Chrispy
Peasant He/Him Canada
I'm a man, but I can change, if I have to.I guess. 
Woooo, it's like a secret society, that's not secrety, and not societyish. Yeah. Like that.
August 17th 2005, 10:08 AM
custom_king.png
redink1
King He/Him United States bloop
A mother ducking wizard 
Hmm, I guess a subject should be required when you modify a post, eh?
August 17th 2005, 11:14 AM
knightg.gif
cypry
Peasant He/Him Romania
Chop your own wood, and it will warm you twice. 
Don't forget to close brackets. something like this:
If (condition)
{
bla bla bla
bla bla bla
......
the final bla bla bla
}//it's really important to use the close-bracket character
August 20th 2005, 09:11 AM
duckdie.gif
BeheadedDuck
Peasant He/Him Australia
So lazy... So incredibly lazy... 
Sorry guys (and girl <Looks at a certain person who will not be metioned, my mistake, please see "Story Scripts Suck". And Redink, delete this forum! Thanks...