Dink Dmods accounts
September 12th 2002, 04:46 PM

Qesse
I already have an account on the full version of dink but can I use that account to play a Dmod?
: I already have an account on the full version of dink but can I use that account to play a Dmod?
One word. Eh?
--WC
One word. Eh?
--WC
September 12th 2002, 05:01 PM

Qesse
: : I already have an account on the full version of dink but can I use that account to play a Dmod?
: One word. Eh?
: --WC
er.... I mean like the main game where dink has to beat up Seth. Can I play mysteryisland using a dink saved in the main game? I wish I had that dink's stats for mystery island T_T
: One word. Eh?
: --WC
er.... I mean like the main game where dink has to beat up Seth. Can I play mysteryisland using a dink saved in the main game? I wish I had that dink's stats for mystery island T_T
: er.... I mean like the main game where dink has to beat up Seth. Can I play mysteryisland using a dink saved in the main game? I wish I had that dink's stats for mystery island T_T
There is only one D-Mod that supports transferring your stats/weapons/etc from the original to the D-Mod, and that is The Catacombs.
http://www.dinknetwork.com/info.cgi?ID=120
There is only one D-Mod that supports transferring your stats/weapons/etc from the original to the D-Mod, and that is The Catacombs.
http://www.dinknetwork.com/info.cgi?ID=120
: : er.... I mean like the main game where dink has to beat up Seth. Can I play mysteryisland using a dink saved in the main game? I wish I had that dink's stats for mystery island T_T
: There is only one D-Mod that supports transferring your stats/weapons/etc from the original to the D-Mod, and that is The Catacombs.
: http://www.dinknetwork.com/info.cgi?ID=120
Or you could uh.... apply extra benefits... hhhheeeehe
http://www.dinknetwork.com/info.cgi?ID=235
: There is only one D-Mod that supports transferring your stats/weapons/etc from the original to the D-Mod, and that is The Catacombs.
: http://www.dinknetwork.com/info.cgi?ID=120
Or you could uh.... apply extra benefits... hhhheeeehe
http://www.dinknetwork.com/info.cgi?ID=235
: : : er.... I mean like the main game where dink has to beat up Seth. Can I play mysteryisland using a dink saved in the main game? I wish I had that dink's stats for mystery island T_T
: : There is only one D-Mod that supports transferring your stats/weapons/etc from the original to the D-Mod, and that is The Catacombs.
: : http://www.dinknetwork.com/info.cgi?ID=120
: Or you could uh.... apply extra benefits... hhhheeeehe
: http://www.dinknetwork.com/info.cgi?ID=235
Or maybe Qesse needs to know the truth. For the most part you start over with stats each time you play a new DMOD, depending on what each programer gives you, and the question should be "How do I play new games".
: : There is only one D-Mod that supports transferring your stats/weapons/etc from the original to the D-Mod, and that is The Catacombs.
: : http://www.dinknetwork.com/info.cgi?ID=120
: Or you could uh.... apply extra benefits... hhhheeeehe
: http://www.dinknetwork.com/info.cgi?ID=235
Or maybe Qesse needs to know the truth. For the most part you start over with stats each time you play a new DMOD, depending on what each programer gives you, and the question should be "How do I play new games".
It's too bad no one else picked up on my d-mod transfer idea. It does make it hard to know how chalenging to make your d-mod when the player could start at eny level though.
: It's too bad no one else picked up on my d-mod transfer idea. It does make it hard to know how chalenging to make your d-mod when the player could start at eny level though.
Not so hard if taking into account only stats, but it can be not very good for the story and gameplay. What if Dink is not supposed to have items, magic etc. which he gets with a "foreign" saver?
Not so hard if taking into account only stats, but it can be not very good for the story and gameplay. What if Dink is not supposed to have items, magic etc. which he gets with a "foreign" saver?












