dragons are evil
in most dmods , when i kill a dragon , i see a choice phaw t'was nuthin'- i saved you all , actualy and when i make a choice the game locks up!
In that case the author just used a reference to the en-drag script in the main Dink game. The only dragons in the main game are on the island where you can buy the throwing axe. When these die, a script called s5-end is spawned, which contains the choice menu.
To fix it: check the en-drag.c file in the main game with any text-editor. Then, change
spawn("s5-end");
to
screenlock(0);
and save it into the story-folder of all DMod's where the error occurs. As en-drag.c, of course. This should fix it up.
To fix it: check the en-drag.c file in the main game with any text-editor. Then, change
spawn("s5-end");
to
screenlock(0);
and save it into the story-folder of all DMod's where the error occurs. As en-drag.c, of course. This should fix it up.
True, but there áre regular dragons in the main game, in the Darklands. it's something like s6-drag or something.
Oh, yeah, thank, I forgot about those...
Btw, the script is s7-drag. And the whole get_sprite_with_this_brain(); check is omitted, and they don't lock the screen.
Btw, the script is s7-drag. And the whole get_sprite_with_this_brain(); check is omitted, and they don't lock the screen.
That's why the DMod refers to the main en-drag.c. Just copy the main en-drag.c to the DMod and then alter it as I told, or copy s7-drag.c to the DMod and rename it en-drag.c.
The only difference between the two is the screenlock. en-drag.c has, s7-drag.c hasn't.
The only difference between the two is the screenlock. en-drag.c has, s7-drag.c hasn't.
Good Lord! Won't the author just make a patch for all us heathens. Sure would be nice.