Wall & screen errors
Historical Hero
The game itself is great, but when I reached the castle I found something that really makes the gameplay annoying. In the dungeon-type screens there are lots of hardness errors, lacks of screen borders etc. Many times I was able to go through the wall just to find myself in the mines with a screenlock or in an entirely different area, or just have a walk on the darkness, but the most annoying are the "invisible obstacles" - as I call them - on the floors, especially in the weapon storage, which successfully limit the abilities to use bows, hellfire or even move and with these strong slayers around it is really what I need.
The first HH is full of errors/bugs and isn't that good altogether. The bugs which remain there you're just going to have to endure, as I have no plans to fix them anytime soon. These days I don't work on D-Mods that much, and whenever I do, I want to put that time into creating new and better D-Mods, rather than going back to old ones and fixing small mistakes that were left in them.
One could argue that this leaves my D-Mods buggy and unenjoyable, but be that as it may, it's just impossible for me to go back to a project that's over a year old, unless it's about fixing a completely game-breaking error.
One could argue that this leaves my D-Mods buggy and unenjoyable, but be that as it may, it's just impossible for me to go back to a project that's over a year old, unless it's about fixing a completely game-breaking error.
Ok, I managed to get pass all the difficulties and achieved the 100% At first I thought of writing it under the "100%" topic, but didn't want to be necromantic
That is sad. The Historical Hero series is your greatest DMODing achievement here. You're the only one who managed to create a new epic sized DMOD after 2005. Actually you managed to make 2. I really like to see them as best as possible, especially with the amount of work you put in.
I'd like to see them at their best, too. However, at least for me, there's only so long I can stand staring at the same D-Mod, trying to fix every minimalistic bug there is. As I'm sure you know, creating an Epic takes a lot out of you, and after that you just want to be done with it.
Maybe when I feel I'm completely done with making new D-Mods, I'll go back and fix my old ones some more.
Maybe when I feel I'm completely done with making new D-Mods, I'll go back and fix my old ones some more.