The Dink Network

Wall & screen errors

Historical Hero

June 10th 2014, 12:51 PM
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Herbie
Peasant He/Him Poland
 
The game itself is great, but when I reached the castle I found something that really makes the gameplay annoying. In the dungeon-type screens there are lots of hardness errors, lacks of screen borders etc. Many times I was able to go through the wall just to find myself in the mines with a screenlock or in an entirely different area, or just have a walk on the darkness, but the most annoying are the "invisible obstacles" - as I call them - on the floors, especially in the weapon storage, which successfully limit the abilities to use bows, hellfire or even move and with these strong slayers around it is really what I need.
June 10th 2014, 01:05 PM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
The first HH is full of errors/bugs and isn't that good altogether. The bugs which remain there you're just going to have to endure, as I have no plans to fix them anytime soon. These days I don't work on D-Mods that much, and whenever I do, I want to put that time into creating new and better D-Mods, rather than going back to old ones and fixing small mistakes that were left in them.

One could argue that this leaves my D-Mods buggy and unenjoyable, but be that as it may, it's just impossible for me to go back to a project that's over a year old, unless it's about fixing a completely game-breaking error.
June 10th 2014, 05:57 PM
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Herbie
Peasant He/Him Poland
 
Ok, I managed to get pass all the difficulties and achieved the 100% At first I thought of writing it under the "100%" topic, but didn't want to be necromantic
June 11th 2014, 03:11 AM
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metatarasal
Bard He/Him Netherlands
I object 
That is sad. The Historical Hero series is your greatest DMODing achievement here. You're the only one who managed to create a new epic sized DMOD after 2005. Actually you managed to make 2. I really like to see them as best as possible, especially with the amount of work you put in.

June 11th 2014, 10:04 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
I'd like to see them at their best, too. However, at least for me, there's only so long I can stand staring at the same D-Mod, trying to fix every minimalistic bug there is. As I'm sure you know, creating an Epic takes a lot out of you, and after that you just want to be done with it.

Maybe when I feel I'm completely done with making new D-Mods, I'll go back and fix my old ones some more.