Reply to Wall & screen errors
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The game itself is great, but when I reached the castle I found something that really makes the gameplay annoying. In the dungeon-type screens there are lots of hardness errors, lacks of screen borders etc. Many times I was able to go through the wall just to find myself in the mines with a screenlock or in an entirely different area, or just have a walk on the darkness, but the most annoying are the "invisible obstacles" - as I call them - on the floors, especially in the weapon storage, which successfully limit the abilities to use bows, hellfire or even move and with these strong slayers around it is really what I need.