Love the new board
Like the fact you can turn it into the DN format.
Well done Redink1
Well done Redink1
: Like the fact you can turn it into the DN format.
: Well done Redink1
I agree, nice work Redink1
: Well done Redink1
I agree, nice work Redink1
: Like the fact you can turn it into the DN format.
: Well done Redink1
Yep, I have to agree. I'm going to test to see if it bumps. *BUMP*
- DethLord
: Well done Redink1
Yep, I have to agree. I'm going to test to see if it bumps. *BUMP*
- DethLord
: Very Cool (after spending several minutes *changing* my preferences and the going back to the oringinal) LOL
OMG, its's not even noon yet >^@@^<
OMG, its's not even noon yet >^@@^<
: : Very Cool (after spending several minutes *changing* my preferences and the going back to the oringinal) LOL
: OMG, its's not even noon yet >^@@^<
Heyyyyy what happened to my EARS?
: OMG, its's not even noon yet >^@@^<
Heyyyyy what happened to my EARS?
: Like the fact you can turn it into the DN format.
: Well done Redink1
Outstandingly well done me fine buckaroo.
: Well done Redink1
Outstandingly well done me fine buckaroo.
: : : Very Cool (after spending several minutes *changing* my preferences and the going back to the oringinal) LOL
: : OMG, its's not even noon yet >^@@^<
: Heyyyyy what happened to my EARS?
:
I was thinking wiskers, but typed ears..LOL . Must be something in the HTML coding??
: : OMG, its's not even noon yet >^@@^<
: Heyyyyy what happened to my EARS?
:
I was thinking wiskers, but typed ears..LOL . Must be something in the HTML coding??
void main( void )
{
if (&story > 5)
sp_active(&current_sprite, 0);
}
{
if (&story > 5)
sp_active(&current_sprite, 0);
}
: void main( void )
: {
: if (&story > 5)
: sp_active(&current_sprite, 0);
: }
It seems to mess up scripts too, that's no good.
More testing:
sp_script(&current_sprite, "en-bonc");
: {
: if (&story > 5)
: sp_active(&current_sprite, 0);
: }
It seems to mess up scripts too, that's no good.
More testing:
sp_script(&current_sprite, "en-bonc");