The Dink Network

New sprites in WinkEditPlus

April 10th 2010, 06:02 PM
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Bas
Peasant He/Him Netherlands
 
Hey Dinkers,

I'm a (sort of) new Dink player, atleast, new in making DMODS.

I've got a question about inserting new sprites into WinkEditPlus --> I just downloaded the file 'bmp_dinkpack' which is quite handy to edit the excisting people from the game.
For example, I made a yellow bonca from the origional brown bonca,
My question then is: How can I insert the yellow bonca into WinkEditPlus, so I can use him?

Couldn't find my answer in the forums, so now I'm trying to get answers in my first new topic..

Hopefully someone can help me out.

April 10th 2010, 08:38 PM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
You will probably need to edit a file called "dink.ini"

dink.ini can be found in any D-Mod directory, go into your D-Mod's folder and open it in notepad or something. There are tutorials on how to add things sprites in dink.ini, I think there is one in the help file that comes with Dink 1.08.
April 10th 2010, 09:13 PM
dinkdead.gif
Hello

I think this tutorial has a section on adding new graphics, and it's well worth a read through anyway!
April 10th 2010, 09:34 PM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
Another good idea is to go to the Dink Smallwood directory on your computer and go to the 'develop' folder, open 'dinkc.chm' and read through the 'techniques' section. The last page there is about new graphics and such. And the pages before are very helpful in learning the basics of DinkC.
April 11th 2010, 03:11 AM
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Bas
Peasant He/Him Netherlands
 
Hey there,

Thanks for the replies, I'm sure my problem is solved now

April 11th 2010, 04:21 AM
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metatarasal
Bard He/Him Netherlands
I object 
Creating enemy sprites is another file the could be helpful if you plan on making alternative enemies.