The Dink Network

9 Gems of Life 2

Inside a cave. New enemy type.
January 23rd, 2002
Score : 7.2 good
Another nice but Jveenhof's typical dmod. Basically you continue the journey in seeking the 9 gems of life.

This was the first dmod that I learned how to change Dink's stat by my own. I was not a huge fan of cheating in a game, so usually I would trust the game balance set up by the game designer. However, I can't even pass the first theme of this game. I know I was not a good fighter, but I was not that bad, either. (I can basically kill a slow bonca without getting hit at all.) I did need to add strength or hitpoint or defense to beat the mog! To throw a boss-like enemy in the very beginning is not the way to welcome a new player.

A new in-game big-head picture was shown on the screen when a conversation was brought up. It's kind of cool although some of the faces are... well I don't know how to put it in words.

There is also a new thing here. You played 2 parallel stories about Dink and Link. There are a lot of potentials of storytelling in this dmod, but again it ends quite quickly before anything could take place.

Overall it's less buggy than the first part, but somehow I still liked the first one better. (A fatel bug about the cannon was fixed or avoided in the patch.) The game is much more difficult than the first one. Without cheating, you need to be a pretty good fighter to play this one.

If you want to have more fun and do not care you still cannot finish the 9-gem quest, it is worth to download it and play it.