JamesPerley's Profile
21 year old computer science student currently living in Canada. I love to play guitar have been for upwards of 5-6 years. I also like gaming online and meeting new peeps. Im not always able to do what I want to do because of school, but I try my best.
Quote
*It is not better to have loved and lost because she took all my stuff when she left.
*Only God Can Judge Me - Tupac Shakur
*Winning is not succeeding and dying is not
the end
Quote
*It is not better to have loved and lost because she took all my stuff when she left.
*Only God Can Judge Me - Tupac Shakur
*Winning is not succeeding and dying is not
the end
i225f@unb.ca
Private Message
15036367
spector_ghost@msn.com
Hmm.. well the old dplay.exe wasn't
made to use the divx codecs. Yes it
could be done with direct x, and
with a newer version written for
dplay.exe you could make use
of the divx codecs. It shouldn't
be exceedingly difficult to do.
Knowledge in doing audio and video
decoding using either direct x or
openGL would be good. Having the
time to write the program is a
different story, I finally have a
chance this week to sit down and
have a little fun before getting back
to work. I have a large software
project to work on right now as it
is so I couldn't be much help. Good
luck redink. The best way to do
it since you aren't going to get
your hand on the source code for the
dink engine the best idea would be
to use the program to run the movie
and then run dink.
made to use the divx codecs. Yes it
could be done with direct x, and
with a newer version written for
dplay.exe you could make use
of the divx codecs. It shouldn't
be exceedingly difficult to do.
Knowledge in doing audio and video
decoding using either direct x or
openGL would be good. Having the
time to write the program is a
different story, I finally have a
chance this week to sit down and
have a little fun before getting back
to work. I have a large software
project to work on right now as it
is so I couldn't be much help. Good
luck redink. The best way to do
it since you aren't going to get
your hand on the source code for the
dink engine the best idea would be
to use the program to run the movie
and then run dink.
JamesPerley has released 6 files
Title | Category | Avg | Updated |
---|---|---|---|
Perilous Journey (A) | D-Mod, Unfinished | 4.3 | November 1st, 2002 |
Quest for the Golden Nut | D-Mod, Romp | 7.0 | September 13th, 2002 |
Castle of Lore | D-Mod, Quest | 5.8 | July 15th, 2000 |
374 Midis | Development, Music | 7.4 | April 1st, 2000 |
Boomerang | Development, Miscellaneous | 7.0 | March 28th, 1999 |
Autumn Tiles | Development, Graphics | 6.8 | January 1st, 1990 |
JamesPerley has written 3 reviews
Title | File | Type | Score | Date |
---|---|---|---|---|
I had a Chance To Quickly Peruse Through All the New Trees | Trees | Normal | 9.3 | August 1st, 2003 |
I Guess it Would Be Good Form To Explain the History And Myself | Castle of Lore | Featured | 6.3 | March 3rd, 2003 |
I had a Chance To Take a Look At the New House Files And Must Say I Was Unimpressed | House Tiles | Normal | 3.5 | January 26th, 2003 |