Seth's Profile
I like makin' games. How couldn't you?
>>Next up is the variable limit?
Well, it does fully support the "sp_custom" command which in theory gives you unlimited variables to use - I don't know of any DMOD that uses this to test it though...but because my source is based on 1.08 it is there. (Dan added it) I did fix a few mem bugs I noticed in it.
>>but we're still stuck with a pretty small max amount of Set_sprite_info lines in the dink.ini file
Ah, I have good news then: I forgot to mention, there is no longer any limit on the number of set_sprite_info commands.
>>A sprite's main procedure no longer being interrupted by hits/push/talk?
I'm sort of afraid to touch this.. if there is one thing I've learned from this project it's DON'T fix anything, it breaks something everytime.
It seems like some DMODs might depend on the interruption happening it may cause unwanted results - ie, you attack the goblin who is mouthing off, he's dead, but he continues his speech as if nothing happened.
Well, it does fully support the "sp_custom" command which in theory gives you unlimited variables to use - I don't know of any DMOD that uses this to test it though...but because my source is based on 1.08 it is there. (Dan added it) I did fix a few mem bugs I noticed in it.
>>but we're still stuck with a pretty small max amount of Set_sprite_info lines in the dink.ini file
Ah, I have good news then: I forgot to mention, there is no longer any limit on the number of set_sprite_info commands.
>>A sprite's main procedure no longer being interrupted by hits/push/talk?
I'm sort of afraid to touch this.. if there is one thing I've learned from this project it's DON'T fix anything, it breaks something everytime.
It seems like some DMODs might depend on the interruption happening it may cause unwanted results - ie, you attack the goblin who is mouthing off, he's dead, but he continues his speech as if nothing happened.
Seth has released 10 files
| Title | Category | Avg | Updated |
|---|---|---|---|
| Dink Smallwood HD | Official | 8.6 | March 5th, 2025 |
| Dink Smallwood Original 3ds Max Models | Development, Official | 9.5 | August 26th, 2023 |
| Mystery Island | D-Mod, Quest, Official | 8.1 | January 2nd, 2010 |
| Dink Smallwood CD Audio | Official | 8.2 | August 7th, 2006 |
| Dink Smallwood 1.08 Source Code | Development, Source, Official, Dink.exe | 9.9 | March 10th, 2006 |
| Dink Smallwood | Official | 9.5 | March 10th, 2006 |
| Search for Milli Vanilli (The) | D-Mod, Romp | 5.5 | February 26th, 2006 |
| Mystery Island BMP Graphics | Development, Graphics, Official | 9.4 | January 1st, 1990 |
| Dink Smallwood BMP Graphics | Development, Graphics, Official | 9.1 | January 1st, 1990 |
| Making of Mystery Island (The) | Development, Tutorial, Official | 5.9 | January 1st, 1990 |

8.6
9.5
5.5




