That's right, I've slipped into the back alleyways of the DN and broke the age old rule of of serving you some GELATIN, so you can have a strong SKELETON.
It's good for your bones.
It's good for your fresh dmods.
It's highly optimised.
It's the most bug-free barebones skeleton available with:
- Fully optimised dink.ini, re-structured, commented, and 130+ set_sprite_info lines removed (duplicates and other terrible ones that shouldn't be there)
- Robj's custom hard.dat re-write, allowing Dink to walk against things without encroaching into them too much. No where to slip through hardness, and all inner and outer islands & match-able beach tile combinations match with hardness too!
Read the dmod.diz upon install for even more info.
*Runs away into the forest, slipping away from the Goodheart guards*