The Dink Network

walk off cliff Old Tutras

Historical Hero II: Armageddon

July 25th 2012, 08:13 PM
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savebot
Peasant Female Canada
 
In Old Tutras at the cliff in front of the house with the old lady alleged to have a dragon to the right side of the tree face forward walk left diagonally toward the cliff. You should arrive on the cliff wall lined up with the white flower. Once there you can explore left or right and up and down according to where you have been stopped. It is possible to interact with some areas and then return. It is also possible to freeze and then restart the game. All this in search of a weapon.
July 26th 2012, 07:39 AM
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Skull
Peasant Male Finland bloop
"I'd like to be a tree..." 
Thanks. I'll fix this in the upcoming version.
July 26th 2012, 10:56 AM
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savebot
Peasant Female Canada
 
Perhaps I should have mentioned that I a using a MacBook Pro, Dink HD.
July 29th 2012, 03:28 AM
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shevek
Ghost
 
Seems like a regular hardness bug to me. I've found some more:
- with the "elemental" bonca (looks like the one from Fiat), there's a hole in the bottom right wall. From the editor it seems the entire bottom wall is missing.
- I also got onto the water north of Tutras, but I don't remember where. Can't find the hole in the editor either.
- The left wall-breaking dragon isn't at the extreme left of the screen, so you can walk around the hole in the wall. (I didn't try, it might be blocked, but it still doesn't look so nice).
- After acquiring the hydrafire spell, I still cannot buy the sun bow for 10000 gold, even though it was promised that I would. Not that I still need it: hydrafire is too powerful IMO.

Oh and last but not least: great work, Skull! I really enjoyed playing this dmod.
July 29th 2012, 06:03 AM
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Skull
Peasant Male Finland bloop
"I'd like to be a tree..." 
After you get the Hydra-fire, try talking to the idol in the Fairy's house. After that, you should see an option to buy sun bow for 10,000gp.

The broken walls in the dragon/Atraquis battle are blocked during the battle because there is a screenlock. I know it doesn't look pretty, but it doesn't look that horrible imho neither. After the battle, you can check out the holes in the walls.

As for the rest of those errors, I'll check them out, but can't promise I'll be able to fix/find them. Version 1.20. is already pending, so these bugs need to wait 'till 1.30.
July 29th 2012, 06:14 AM
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Skull
Peasant Male Finland bloop
"I'd like to be a tree..." 
I fixed the Ghost Bonca screen's hardness error. The walking on water I couldn't find. It's impossible to have a perfect bug free game when it's the size of this magnitude. Even if I knew about them. There will always be errors. Especially hardness ones.