The Dink Network

Dink's Nightmare

SuperDink

November 26th 2009, 09:44 PM
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TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
If you need any help with SuperDink just post your questions here and I will give you some minor help. The Mod really is a no brainer though, all you do is kill and level up and kill again. However there are shops and secrets and you may get lost. So post, and I shall give some knowledge of SuperDink! Also there is no Story line so really there may not be much help needed in that aspect of the MOD.
November 26th 2009, 11:41 PM
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TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
The MOD is up for download, so I will be arround to post if you have any troubles with the Mod.

EDIT: I checked up on the D-MOD SuperDink and forgot that it still has the "Ace's Adventures" for a different D-Mod I had been working on that used the same map. I maybe fixing this sometime in a few weeks.
November 28th 2009, 05:19 PM
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TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
For anyone interested in what level each monster is here is the Chart:

Monster Level
Pill Bug Small 2
Pill Bug Medium 4
Pill Bug Large 6
Blue Slime Small 8
Blue Slime Medium 10
Green Slime Small 12
Green Slime Medium 14
Brown Demon Medium 16
Brown Demon Large 18
Purple Demon Medium 20
Purple Demon Large 22
Grey Demon Medium 24
Grey Demon Large 26
Slay Medium 28
Slay Large 30
Silver Knight Medium 32
Silver Knight Large 34
Blue Knight Medium 36
Goblin Hammer Medium 38
Goblin Hammer Large 40
Axe Goblin Medium 42
Axe Goblin Large 44
Two Headed Goblin Medium 46
Two Headed Goblin Large 48
Bronze Knight Small 50
Bronze Knight Medium 52
Bronze Knight Large 54
Gold Knight Small 56
Gold Knight Medium 58
Gold Knight Large 60
Spike Super Small 62
Spike Small 64
Spike Medium 68
Spike Large 70
Rock Golem Small 72
Rock Golem Medium 74
Rock Golem Large 76
Rock Golem Giant 78
Dragon Small 80
Dragon Medium 82
Dragon Large 86
Dragon Giant 88

These are the base levels, but the level skip is higher in version 3.0
November 28th 2009, 06:05 PM
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Skorn
Peasant He/Him
I Bring Tidings of Spam 
Ok, TGA, there are alot of topics that relate to your d-mod. Read my review to see what can be improved.
November 28th 2009, 06:16 PM
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TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
What review? O.o I only see one and its not yours lol
November 28th 2009, 06:28 PM
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Skorn
Peasant He/Him
I Bring Tidings of Spam 
Check my profile.
November 28th 2009, 07:01 PM
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ThaDude
Peasant He/Him United States
"WHAT IS STFU?! " - VaultDweller 
You're an idiot if you can't find any other savepoints, they're everywhere. But everything else seems about right.
November 29th 2009, 09:51 PM
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TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
Ok V3.0 is uploaded and waiting Review, these are the following changes:

What you will expect to see changed from Version 1.0 to 3.0 is:

New Logo to match the Dink's Nightmare name.

New Buttons to match the D-Mod Logo.

The Monsters are a bit harder and higher in level and exp and health.

Magic is now more noticably important than before, not only does your magic do its normal damage it also does damage based on your magic power, and
level.

The "Tink" sound is removed on all Knights, they only make that sound when they hit and is not as annoying as before.

The some hardness but not all hardness issues fixed.

Some Music Changes, or updates.

There are some new secrets, so be ready to look for them.

The NPC Old Lady in all Shops no longer refers to old Dink Smallwood Quests, but more involved in this D-Mod and does not reflect the story line from Original Dink.

Map has 2 New Shops in the fridgid area and are marked for your convenience on maps.

More Save spots are marked on map for your conveiences.

Also the higher you level the faster Dink animates, this should of been in Version 1.0 but I think no one is noticing it or its just not there...

Several minor changing probably not noticable to players.

File size greatly reduced!

File name changed from Superdink.dmod to Dinkmare.dmod, this change is permanent. You can keep or remove the old dmod if you wish.

Decided on Dink's Nightmare as the D-Mod name, this is also permanent and will be the same for future versions!

And you guessed it, it is not backwards compatible save game files with SuperDink...
November 30th 2009, 03:53 PM
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TGA
Peasant He/Him United States
"I Didn't do it!" - TGA 
Refer all future posts to Dink's Nightmare

Thank You!

TGA