Cutscene
My cutscene is finished. Yay, it begins when talking to a NPC. Here's how it goes:
Dink talks to a dude (¤t_sprite) located on screen 1 (example). They chat, and then the screen fades down to simulate a flashback on another screen (screen 2). There's lots of intregers like &king and such talking on that screen. But here's the problem, when the flashback is finished, the screen fades down on screen 2 and up on screen 1. How do I "activate" ¤t_sprite on screen 1 again to do stuff? Hope you understand.
Dink talks to a dude (¤t_sprite) located on screen 1 (example). They chat, and then the screen fades down to simulate a flashback on another screen (screen 2). There's lots of intregers like &king and such talking on that screen. But here's the problem, when the flashback is finished, the screen fades down on screen 2 and up on screen 1. How do I "activate" ¤t_sprite on screen 1 again to do stuff? Hope you understand.








