The Dink Network

9 Gems of Life (The)

A screen with a couple of edited slayers.
August 21st, 2003
Score : 7.7 good
Peasant He/Him Australia
I've come back to this DMOD after a long time. It is a medium sized quest that has amusing moments and very easy game play. Dink disguises himself to find 3 or the 9 gems of life in an effort to stop the new Cast.

Graphics: Some new ones, including a new (black) slayer which was pretty well done, except for the death graphic - the green blood was a little too flourescent for me. Some bad octopus graphics, but the best thing is the new Dink (used from some other game I assume).

This new Dink is pretty well done, except for the crawl (new Dink changed back into old Dink for the crawl) and at one point the attack with a sword kept having a pole flash at the end.

Overall: 8 out of 10.

Map work: Average. Lots of depth dot errors with Dink and bridges, corners of houses - but there is some nice looking composition here and there, and then there is some mis-matched tiles in other places.

Picking up some objects was hard as the depth dot/hard boxes seemed to be off.

7 out of 10.

Sounds: Nothing new here. 7 out of 10.

Music: Mildly distracting, but not altogether unpleasant. 7 out of 10.

Gameplay: Too easy for me. Way too easy. Lots of potion bottles just lying around. Lots of go to person C find out you need to go to person B, then person A, and then back to B, off to C.

Conversations with people didn't always update which I find annoying.

6 out of 10.

Bonus: Humour and new look to Dink. (Way before the alt hero thing became the flavour du jour) I liked the humour. Very much in a style that it seems others have come to imitate.

9 out of 10.

Overall: A very easy DMOD for those that don't like too much of a challenge. Have some fun.