The Dink Network

Push and Pull

Main menu featuring art by the super cool and sexy Bluedy Turn that frown upside-down... or not. This makes pushing and pulling a snap!
Released:June 10th, 2020
File Size:844.02 KB
Downloads:79
Release Notes:Please delete any older versions of Push and Pull in your Dink Smallwood directory before installing the updated version. Installing over the top and merging them causes bugs sometimes.

Updating from ANY earlier version of Push and Pull is easy! Check section 4 in the readme file - it will tell you which scripts you need to replace to bring your version up to the latest version. You never have to replace or change scripts you have already attached to a sprite in your dmod when updating!

Changes in this version:
- Fixed a rare bug I found where an incorrectly executed calculation would result in a script not detecting a sprite reaching it's move limit, allowing it to move through hardness and to the screen edge.
- Changed the Push and Pull "Help" option in escape.c to display regular choice text when explaining how to use push and pull. Preventing a crash when the relevant *.bmp help note isn't present in the tiles folder.
- Documentation updated to reflect changes.
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Released:June 4th, 2020
File Size:843.69 KB
Downloads:18
Release Notes:Please delete any older versions of Push and Pull in your Dink Smallwood directory before installing the updated version. Installing over the top and merging them can cause bugs.

- Updated to latest version of Version Checker, as per suggestions on the forum.
- Fixed documentation errors.

Compatibility enforced by Version Checker in Push and Pull:
- Runs in Dink 1.08, FreeDink (Any version), and latest Dink Smallwood HD version.
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Released:June 2nd, 2020
File Size:843.89 KB
Downloads:17
Release Notes:Please delete any older versions of Push and Pull in your Dink Smallwood directory before installing the updated version. Installing over the top and merging them can cause bugs.

- Updated to include and work with the new version of Version Checker.
- Fixed a couple of minor (and 1 major bug).
- Fixed some bugs in the demonstration dmod
- Updated video tutorial

If you already have the old version of Push and Pull installed (v2.01), and just need to update it, please see the readme file included in this version. There is a link to a video tutorial with steps on how to update, rather than doing a fresh implementaton from scratch.
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Released:August 2nd, 2019
File Size:841.91 KB
Downloads:130
Release Notes:Please delete any older versions of Push and Pull before installing the updated version.

Version 2.0 is a complete rewrite of the system.
- Complete rewrite of how the system works.
- New Sticky Push System implemented, and activated by default
- Optional old system can be re-activated in "settings" menu in "Escape" menu
- In game Tutorial added.
- Tutorial Videos added and linked in "readme readme readme.txt"
- Fixed crashes when releasing an object
- Fixed Dink occasionally getting stuck in objects.
- Fixed Dink's idle messing up.
- Fixed random editor sprite vanishing from the screen
- Updated dmod.diz file to reflect the major updates and deleted incompatibility note that no longer applies

Youtube tutorial playlist also linked below:
https://www.youtube.com/playlist?list=PL23KcNyjVv-CkWS2A32cXEXleuHUby04b
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Released:February 27th, 2019
File Size:224.85 KB
Downloads:42
Release Notes:Changes:
- FIXED a nasty bug that had the potential to exhaust the sprite limit on screens with movable objects

Due to not having much time to work on this, the next update is taking longer than expected (please read below, the plans for v1.02)
But the bug listed above was quite a nasty one, and quick to fix, so that is the only bug fix/change in this version.

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Planned for version 1.02(yet to be released):
- Other minor and rare bug fixes (Dink occasionally getting stuck in objects, Dink's base idle messing up, random editor sprite vanishing from the screen)
- Compatibility with Dink Smallwood HD, mobile devices and gamepads.

- Rewrite of how the system works to simplify it, so it works in one of two methods available to the player, selected via the escape menu: Method #1 - Holding P activates push and pull (player holds P, and moves the object forward or backward) Method #2 - Walk into an object to activate push and pull (kind of like how push is currently activated, but you can move the object forward or backwards). Deactivate by moving away from sprite.
Method #2 will be enabled by default for DinkSmallwoodHD (Method #1 incompatible due to the way key-#.c scripts are called when button is held down)

If you find any bugs other than the 3 listed above, please let me know!
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Released:February 24th, 2019
File Size:226.14 KB
Downloads:37
Release Notes:Initial version.
Play:Play this D-Mod right now in your web browser! (More Info)