List of Available Sequences for Dink.ini
This seems like a pretty self-explanatory file. It certainly achieves what it sets out to do, and that is to provide a list of available sequences based from the original game's .ini. Rabid also points out a few areas where you may be able to sneak some graphics into and even tells about a few seqs that could be overwritten as they weren't even used in the original(like the ordering button).
It's a useful file if you're planning to add massive amounts of sprites from the get-go. I feel most people add as they go along and don't usually have to worry about running out of available sequences. I worry about them though. So this file is useful to me. Cheers.
It's a useful file if you're planning to add massive amounts of sprites from the get-go. I feel most people add as they go along and don't usually have to worry about running out of available sequences. I worry about them though. So this file is useful to me. Cheers.