The Dink Network

Island of the Giants

October 19th, 2002
v1.1
Score : 6.0 fair
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Binirit
Peasant She/Her
 
Giants have been raiding the town of Glendith, and when Dink visits Glendith, he is asked by a wizard to go to the leader of the Giants who lives on the Island of Giants and try to make peace.

Storyline: There is a good story to this D-mod, since things are not what you expect them – enemies turn out to be friends.

Map and graphics: The map in the beginning of the story is done nicely, but the maps of the towns of Glendith and Pandor and the Island of the Giants are empty. However, since it is a rather small D-mod, you do not notice it that much. The graphic of the end boss is new, but it is a very simple one.

Music: There is no music, but that was a deliberate choice of the author.

Good: The reaction of Dink when facing the end boss is funny. It is a reaction of a hero who has seen thousands of enemies and just has to sigh when facing another one. You can level up attack, defense and magic by buying those points. You can buy or get several weapons and spells.

Not so good: You do not have the feeling you are on an adventure while playing this D-mod. There is no excitement and it is all a bit too plain.
There is no screenlock on the end boss, so when you accidentally go a bit too much to the north, you exit the screen and can start over again. A lot of tiles do not blend, especially in the first cave and on the seashore. The inside of houses are surrounded by coloured tiles. The D-mod is a bit too easy: you level up easily, get all kinds of goodies and with the spells the enemies are easily beaten, even the stronger ones. The end boss does not attack, but just wanders a bit. There is not that much interaction with sprites. The idea of a park is a town is nice, but the park is cut of abruptly since the screens on the north have the background of the town, and the trees are cut halfway.

Remark: This D-mod comes with a source.zip.

Overall: A somewhat mediocre D-mod in gameplay.

Fit for: If you want to play an easy D-mod, this is the one to download.
March 17th, 2004
v1.1
Score : 7.5 good
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Dink is sent out to find why the giants are raiding this island and to stop them. The game lacked senery and had alot of hardness errors but I enjoyed the little side quests and the mini quests required to advance on. Too much gold? No problem, every 500 you spend you can advance a stat by 1. The game isn't limited to one weapon or one spell, which is nice. Found 2 spots where the game froze up and I had to restart. The part I found to be a disappointment was the end, it had no meaning.
September 8th, 2002
v1.1
Score : 6.5 fair
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Kat
Peasant She/Her Canada
We can out-drink most Americans! 
Dink goes to see if the island of Giants is true.

Pros: Nice Scenery, and a bevy of slayers, pillbugs , boncas and (underground)StoneGiants(the ones on top actually talked) to kill. Swords and Fire ( reg and hellfire) are available.

Cons: No potions, and alot of money with nothing to do with it. A Strange ending, with no explanation of who or what the end boss was. Got stuck in a tree and in a wall, but luckily I had just saved the game.

Overall: A nice little Dmod, but it seems to lack some *zing*. I saw the point of the game, but found it to lack something.
March 6th, 2002
v1.1
Score : 3.8 tolerable
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Matthew
Peasant They/Them
 
When you choose to leave when talking to the stone giant leader, the computer (not just the game) crashes. The ending was terrible. There were grossly excessive rewards for simple quests (like 10000 gold plus two levels for walking back and forth across a street talking to two people, a quest that took maybe 60 seconds and no skill). Game balance is bad, too--the clawsword gives like +25 attack and is easily bought. The secrets are nice but too easy to find, the plot is too straightforward, and few if any objects are scripted, which means that there is very little humor. There are two new enemies, one of which can turn invisible, which is nice.