|Released:||October 22nd, 2014|
|File Size:||7.10 MB|
|Release Notes:||Note: this isn't the grand new Android/SDL2/better-than-sliced-bread version yet, but this fixes a few issues we found since the last stable release.|
- Never recreate an empty hard.dat in the game, even if there's a problem opening it (avoids corruption when running both the game and an editor at the same time). (thanks CocoMonkey for the report)
- DinkC: load_palette() now searches for palette in the right place (thanks scratcher for the report)
- DinkC: Dink position is updated after a new screen is loaded (thanks metatarasal for the report)
- New translations for the engine strings in Russian (thanks Yuri Kozlov) and Hungarian (thanks Balázs Úr).