The Dink Network

Dink Smallwood: Achievement Unlocked Edition

The achievements menu. Little did Dink know, exposure to Quacker's duck blood gave him avian flu, and he died shortly thereafter.
Released:February 17th, 2015
File Size:603.60 KB
Release Notes:*Made it so that trees burned with Hellfire count toward Smokey's Nemesis achievement.
*Made SmileStein's farm event lock the screen in order to prevent player from leaving without killing the pillbugs, making it impossible to get Genocide achievement.
*Fixed extras menu that would falsely display "not enough points" when selecting certain items.
*Increased enemy count for Genocide achievement (some enemies I missed in earlier tests).
*Made goblins on Mog screen count toward Genocide monster count.
*Increased tree count for Smokey's Nemesis achievement (there was a tree in Edge of the World I thought was impossible to burn. It isn't).
*Removed Lord of Dinkers achievement. The saving requirement was ridiculous, but it was too easy without it. I tried some alternatives, but none of them were hard enough without having a ridiculously long list of restrictions.
*Adjusted point requirements for extras to reflect lack of Lord of Dinkers achievement.
*Fix: equipping Dinksaber used to set sound for all swords to Dinksaber sound.
*Fixed Colored Blood extra: If you set blood back to red, the setting wouldn't save; now it does.
*Changed it so that hitting Seth with something other than fist disqualifies you from Powerful Pugilist only for the duration of that fight, not for that entire run (remember, the screen doesn't lock when fighting Seth)
*Fixed color of certain lines of dialogue in the Secret Bonus.
*It's now ACTUALLY required to kill everyone on the parade screen to get Parade of Death achievement.
*Fixed typo when talking to King after getting all achievements.

Bugs from original game fixed:
*Fixed some lines of dialogue that wouldn't display.
*Moved a slime that is stuck in the wall on screen 610.
*Removed the fountain script from the chairs in the church.
Play:Play this D-Mod right now in your web browser! (More Info)
Released:October 6th, 2014
File Size:608.02 KB
Release Notes:Dink Smallwood: Achievement Unlocked Edition should now be compatible with Dink Smallwood HD. I was alerted to an issue in Dink HD with goto statements that are missing semicolons by an email about Malachi the Jerk. I added semicolons to all goto statements in Achievement Unlocked Edition, and this seems to have fixed the problems that used to happen with it in Dink HD.

I also took the opportunity to add a bit of content to one of the bonus extras. It is hidden in a crazy way and absolutely no one will ever see it unless they just dig through the scripts and find it that way.
Play:Play this D-Mod right now in your web browser! (More Info)
Released:September 15th, 2014
File Size:606.65 KB
Release Notes:*Fixes a bug where Dink would freeze if you talk to the castle guard before rescuing Nadine's daughter.
*Fixes the "Powerful Pugilist" achievement, which did not work correctly before.
Play:Play this D-Mod right now in your web browser! (More Info)
Released:September 2nd, 2014
File Size:606.53 KB
Release Notes:Initial version.
Play:Play this D-Mod right now in your web browser! (More Info)