CastMan's Profile
Hi, my name is Daniel, I'm Brazilian but I don't know any monkey.
I'm currently thinking about start (over again) to Mod, well, that's not much but my first romp is coming, later, a quest to continue it's story.
See you later
I'm currently thinking about start (over again) to Mod, well, that's not much but my first romp is coming, later, a quest to continue it's story.
See you later
Private Message
Daniel_CastMan@hotmail.com
I´ll think about the lantern, maybe it will be needed only in 1/3 of the game, but the bosses will be at dark rooms.
The screenlock idea is very good, some players will think "Where´s the monster??" and there´s anyone, I´ve thinking about use the lantern all the D-Mod ´cos with it you can´t see the monsters, and you would be afraid to roam without know if there´s a monster or no, the screenlock can replace it, thanks Sharp.
The evil houses I´ve downloaded them, but i´m thinking about a comon village where strange things happens, so maybe in other mod, I´ve really liked the idea to use the houses, but they looks like living monsters and isn´t what I want. The anarchy D-mod is a very good reference, i´ll use some graphics and midis.
DinkDude your intro is a good idea (I´ve been thinking the same, it happens at RE1, except the scary AAAAHHH!)
All the MIDI´s are very cool Skull, (i´ve liked the MIDI Exorcist from "Elizabethge2") but I didn´t saw how download them, I´ll have to record with some audio program.
Thanks for all, your names are in the game credits, and one more thing, what is "eerie"??
The screenlock idea is very good, some players will think "Where´s the monster??" and there´s anyone, I´ve thinking about use the lantern all the D-Mod ´cos with it you can´t see the monsters, and you would be afraid to roam without know if there´s a monster or no, the screenlock can replace it, thanks Sharp.
The evil houses I´ve downloaded them, but i´m thinking about a comon village where strange things happens, so maybe in other mod, I´ve really liked the idea to use the houses, but they looks like living monsters and isn´t what I want. The anarchy D-mod is a very good reference, i´ll use some graphics and midis.
DinkDude your intro is a good idea (I´ve been thinking the same, it happens at RE1, except the scary AAAAHHH!)
All the MIDI´s are very cool Skull, (i´ve liked the MIDI Exorcist from "Elizabethge2") but I didn´t saw how download them, I´ll have to record with some audio program.
Thanks for all, your names are in the game credits, and one more thing, what is "eerie"??
CastMan has released 4 files
Title | Category | Avg | Updated |
---|---|---|---|
Darklands Cliffs 'n' Road | Development, Graphics | 8.0 | September 4th, 2011 |
Goblin Wars - Breaking Point | D-Mod, Romp | 6.3 | July 17th, 2011 |
Dink Smallwood FreeMap | Development, Utility | 9.0 | November 9th, 2010 |
Dink Smallwood at the City of the Dead | D-Mod, Demo | 6.3 | December 29th, 2007 |
CastMan has written 4 reviews
Title | File | Type | Score | Date |
---|---|---|---|---|
The Last Quest - | The Last Quest Part 1: The Oraculum | Normal | 6.5 | November 7th, 2016 |
Quest Log Review | Item - Quest Log | Normal | 8.5 | December 14th, 2009 |
You´Re Lyna(Milder´S Widow) And 10 of the King´S Knights have Disapeared | Lyna's Story | Normal | 9.9 | May 16th, 2006 |
It´S Like the Old Arcade Game | Dink Racer | Normal | 5.0 | February 27th, 2006 |
CastMan has taken 2 screenshots
Screenshot | File | Date |
---|---|---|
Darklands Cliffs 'n' Road | September 4th, 2011 | |
Dink Smallwood at the City of the Dead | January 3rd, 2008 |