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Reply to Re: converting to another 256 color-palette

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November 28th 2003, 07:17 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Yep, SimonK's correct about replacing replacing the palette of TS01.bmp, as that is where Dink grabs the one it uses.

As for why the graphics were converted and the tiles weren't... for tiles and dir.ff'd graphics, Dink doesn't even bother to check the palette, it assumes that they're correct. With bmp graphics, Dink tries to convert it as close as possible to the active palette.