Re: FreeDink on EeePC
Those are cheap nowadays
http://www.freedink.org/screenshots/eeepc-701.jpg
I had to program a little trick to force 800x480 mode and center the screen in it, because the default 640x480 mode is streched horizontally and hence ugly
The screen is pretty clear and precise (especially compared to the PSP's "ghost effect"). Nice

http://www.freedink.org/screenshots/eeepc-701.jpg
I had to program a little trick to force 800x480 mode and center the screen in it, because the default 640x480 mode is streched horizontally and hence ugly

The screen is pretty clear and precise (especially compared to the PSP's "ghost effect"). Nice

I had to program a little trick to force 800x480 mode and center the screen in it, because the default 640x480 mode is streched horizontally and hence ugly
I hope you made that generic so that it can be used on any resolution other than 640x480.
I hope you made that generic so that it can be used on any resolution other than 640x480.

!
Beuc, you're the best! I've ordered one EeePC recently, I hope the FreeDink will run smoothly on it, but where do I download or do I change a specific setting?.
Beuc, you're the best! I've ordered one EeePC recently, I hope the FreeDink will run smoothly on it, but where do I download or do I change a specific setting?.

Eventually I found you can avoid the ugly stretching with:
xrandr --output LVDS --set PANEL_FITTING full_aspect
I think it doesn't make much sense to implement virtual resolutions in each and every game you write, plus this messes the colors palette handling -- this is better done by the system or maybe by the game library.
xrandr --output LVDS --set PANEL_FITTING full_aspect
I think it doesn't make much sense to implement virtual resolutions in each and every game you write, plus this messes the colors palette handling -- this is better done by the system or maybe by the game library.