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June 22nd 2009, 01:02 PM
farmer.gif
Beuc
Peasant He/Him France
 
Eventually I found you can avoid the ugly stretching with:
xrandr --output LVDS --set PANEL_FITTING full_aspect

I think it doesn't make much sense to implement virtual resolutions in each and every game you write, plus this messes the colors palette handling -- this is better done by the system or maybe by the game library.