The Dink Network

Continuation

December 22nd 2007, 03:40 AM
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undink1
Peasant He/Him Maldives
Every Sun has to Set 
And After all these days. with a litle help from a good firend I am gonna continue my work.. MODDING.
So as a Comeback D-mod amd gonna Release A D-mod named
"Gate Of Luthor"

Story
well. the story goes like this.
in Ancient Times there Lived a King named Luthor. Who had his kingship over the Whole Human race. He had a great reputation in the Humans and was a VERY powerfull king. But the Human race is been faced by a DARK WIZARD who has already got an army that humans will never be able to win against. thus geting this news, Luthor Commands his Wizards and Alchemists and Socerrers to make an Obstacle. or a gate that could with hold the great incoming army for a long time. so the Whole human race got in to action and were able to creat the huge invisible Gate. named after the king Luthor. "The Gate of Luthor" protected and seperated the two enemies for a long time.

But Unfortunately the whole human race wasnt intelligent enough to make a Large Powerfull one which could hold them protected for long years. as time passed the humans forgot about the incident and the story became a bedtime story. and was never believed by one. and then After 1 million years. After the Death of luthor and his men, the Gate has been Unlocked for the first time. Time had played its trick allowing the UNDEAD dark wizard and his army to attack the Humans. The only wall between them is no more. the streams of blood were flowing in streats while the smell of ROTTEN filled the air and the cries of slavery echoed the poles. The rein for a new hero was needed desperately.

Matridge the Light wizard tells Dink about it and again dink steps out in to the battle field for the sake of his race. With having nothing with him faces the evil traps and the Devil Plans to save the Humans.

He gets only just a little help from the ancients. The Sword of Luthor. the only way to kill the wizard.
plus he has to collect the 3 Elementals to close the gate of luthor. the Materials that the ancients Used
1:The un-moving wind
2:The Unflowing Water
3;The unburning Fire
To close the gate for one more million years.
and to ban any other Entrance of a new Galactic force Like this one.
*** THE END ***
-------------------
I will Update if any changes are to be made.
December 22nd 2007, 01:22 PM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Well, now we don't have to play your game to know the story atleast. zzzz... -__- zzzz....
December 22nd 2007, 02:27 PM
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Marpro
Peasant He/Him bloop
 
"Well, now we don't have to play your game to know the story atleast. zzzz... -__- zzzz...."

Unlike your first D-Mods Undinks D-Mod atleast have a story... Don't be so negative

I think it sounds nice
December 22nd 2007, 04:18 PM
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Kewl!
December 22nd 2007, 04:39 PM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
The un-moving wind

If it is unmoving, I hardly see how it is 'wind' since wind is just the movement of air. The other two elementals are fine though.
December 22nd 2007, 05:42 PM
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pillbug
Peasant He/Him United States
Love! True love! 
I sense knowledge in this thread. What a strange feeling....

Your dmod sounds good, Undink1, keep up the good work!
December 22nd 2007, 06:31 PM
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It should be "un-blowing air".
December 23rd 2007, 03:42 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
"Unlike your first D-Mods Undinks D-Mod atleast have a story... Don't be so negative "

I didn't say the D-Mod wasn't going to be good Marpro. I just said that don't tell everything us here. It would be nice to discover some of the story in the game.
December 23rd 2007, 06:14 AM
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Marpro
Peasant He/Him bloop
 
True, Skull
December 23rd 2007, 11:15 AM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
It should be "no wind".
December 23rd 2007, 04:12 PM
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Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
or maybe it could still be 'un-moving wind' if you think of any other meaning to wind, since it also means flatulence in some places. well, a non-moving fart.
December 23rd 2007, 08:57 PM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
A non-moving Fireball. Anyway, It's good.
December 24th 2007, 04:03 AM
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metatarasal
Bard He/Him Netherlands
I object 
Or Un moving wind is air that doesn't move but does create a pressure that is equivalent to that of wind. So you get blown away by static air. Nice idea in theory...
December 24th 2007, 06:24 PM
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Phoenix
Peasant He/Him Norway
Back from the ashes 
Well, except that change in pressure is quite different from wind... they feel completely different on the body.
December 25th 2007, 04:35 AM
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undink1
Peasant He/Him Maldives
Every Sun has to Set 
Yeah. good one there Every one thanks for the support. You know the secret behind this thread, its just to enrich the story. hahahahaaaaa. well you guys have a good point there about the un-blowing wind.. i think i should really replace it. and would be thankful if some one would give me a nice idea for replacing it.

@dinkdude: Whats Wrong with you? You seem to unlike the undink!! Whats the Problem?

@Marpro,FB5,BG,PillBug:Thanks for the back up.
@pheonix:Your Right.
@Meta,Skull : You two are Quite right

@SKULL : Hehehe. Dont you ever underestimate that you could really sleep while playing my D-mod. You got to know it. I AM UNDINK.. I do the reverse. you will see its going to be really nice. You know i have told you only about the Begining and small cut stories from the game the REAL STORY is There within.
December 25th 2007, 05:19 PM
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Any extra special ideas, like using Mouse Dink, or extra party members?
December 26th 2007, 04:24 AM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
@dinkdude: Whats Wrong with you? You seem to unlike the undink!! Whats the Problem?

Do I seem to like THE undink? Well, what a surprise. I didn't mean anything like that![/sarcasm]