The Dink Network

Is Dink Dying?

November 14th 2007, 09:08 PM
custom_king.png
redink1
King He/Him United States bloop
A mother ducking wizard 

Since the beginning of time (or about two years ago) many people have stated that the Dink Smallwood community is dying out.  This article looks at the question from a (hopefully) unbiased viewpoint.  There is some text below all the graphs, so be sure to scroll down.

Graphs

The original graphs have been removed... they broke the news system.

Analysis

I'm not that good at analyzing numbers, but here it goes.  It looks like after a somewhat steady decline (in pretty much every area) that the numbers may eventually even out and be steady.  Although, it could mean that everybody will be gone in 12 months.

D-Mods

One bright thing to look forward to is the really good D-Mods that are planned.  Stone of Balance is coming up soon, Guards Guards looks interesting (though having a humongous town might make for too much wandering), Crossroads looks to be the next Quest for Cheese (the humor element anyway, gameplay wise completely different), The Dink Hotel looks to set new standards in innovation, Questgate seems cool like Jedi Knight (the way you can be bad or good), and the rest look good as well.  Oh, and FIAT will set a lot of new ground in some direction or something.  Hopefully.  At least FIAT should be quite long (and hopefully not tedious ala Dink's Doppleganger).

November 15th 2007, 03:00 AM
slimeb.gif
DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
I was surprised to see a whole new design! Much better in navigation terms, though in visual terms I personally really would have preferred dark, or at least more Dink-like colours.

Good job on all the new/improved stuff!
November 16th 2007, 09:31 PM
burntree.gif
fireball5
Peasant He/Him Australia
Let me heat that up for you... 
i will stay here for years, although i will less active. and i have my own site to administrate anyway
November 16th 2007, 09:39 PM
fish.gif
Simeon
Peasant He/Him Netherlands
Any fool can use a computer. Many do. 
All the old articles have been bumped so it looks like they've been posted recently.. this article is actually from August 13, 2000, heh.
November 16th 2007, 09:43 PM
burntree.gif
fireball5
Peasant He/Him Australia
Let me heat that up for you... 
really?
November 16th 2007, 10:07 PM
death.gif
to keep dink alive you would need to deviate from the original dink interface and translate it into a more diablo2 lod interface with better graphics bigger inventory and larger world and bigger places of movement (not just everyscreen or so make it scroll smoothly)and also add online playability (like battle net)this should increace the overall populaity of the game and thus attract more players .
but to do this you will have to change the dink engine into a new complex omega awesome commercial quality game engine worth 7845681347846846851464290 dollars this will also bring great financial wea.... i mean health. and that is the end of my humble suggestion.

sincerily soulless666 aka dinkmaster11 aka alias
November 17th 2007, 09:01 AM
slayer.gif
rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
Well, good luck with that The chances of someone else doing all that to the existing Dink game are a big fat zero.

Speaking of online playability, does anyone know if there are any plans for Novashell to have online/multi-player capabilities?
November 17th 2007, 02:06 PM
sob_scorpy.gif
DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
I tried Novashell a while ago, but I doubt there would be. Why don't you email Seth?
November 17th 2007, 02:46 PM
death.gif
novashell dosent work on my comp