Script won't spawn
In start-1.c I have the line (above kill_this_task(); ) spawn("intro");. But the script won't spawn. What's wrong?
Try putting a wait(1); command at the beginning of the spawned script.
Thanks, it worked!
Oh, and, don't you know that you don't need a semicolon ( ; ) after the wait(#) command?
Oh, and, don't you know that you don't need a semicolon ( ; ) after the wait(#) command?
It's bad practice not to have them. At least from what I remember, the Dink Engine is a bit fuzzy about stuff. It may be legal not to have semicolons some places, but on the other hand, it's always legal to have them there.
Oh, okay. Well, as always, it's better to be safe than sorry!