sprite adding problem
Hey guys, i have the following problem: I made a sprites, and tried to add it to the game, using the following line in Dink.ini:
load_sequence graphics ewartstonewall 851 NOTANIM
sequence 850 is used by another non-animated sprite, and it shows up just fine.
I ahve checked the path, and it is where it says it is, and it is called "stonewall.bmp"
any ideas??
thanks.
load_sequence graphics ewartstonewall 851 NOTANIM
sequence 850 is used by another non-animated sprite, and it shows up just fine.
I ahve checked the path, and it is where it says it is, and it is called "stonewall.bmp"
any ideas??
thanks.
: Hey guys, i have the following problem: I made a sprites, and tried to add it to the game, using the following line in Dink.ini:
: load_sequence graphics ewartstonewall 851 NOTANIM
: sequence 850 is used by another non-animated sprite, and it shows up just fine.
: I ahve checked the path, and it is where it says it is, and it is called "stonewall.bmp"
: any ideas??
: thanks.
Are you TRYING to replace the stone wall graphics? If not, you need to use another number. If that's what you really mean to do, make sure to take out the old line in Dink.ini first. Also I don't know that NOTANIM does much of anything anyway, you can probably leave that off, but I guess it's not going to hurt anything either.
: load_sequence graphics ewartstonewall 851 NOTANIM
: sequence 850 is used by another non-animated sprite, and it shows up just fine.
: I ahve checked the path, and it is where it says it is, and it is called "stonewall.bmp"
: any ideas??
: thanks.
Are you TRYING to replace the stone wall graphics? If not, you need to use another number. If that's what you really mean to do, make sure to take out the old line in Dink.ini first. Also I don't know that NOTANIM does much of anything anyway, you can probably leave that off, but I guess it's not going to hurt anything either.
: Hey guys, i have the following problem: I made a sprites, and tried to add it to the game, using the following line in Dink.ini:
: load_sequence graphics ewartstonewall 851 NOTANIM
: sequence 850 is used by another non-animated sprite, and it shows up just fine.
: I ahve checked the path, and it is where it says it is, and it is called "stonewall.bmp"
: any ideas??
: thanks.
The problem may be in your BMP file name (up to 8 characters long, no more).
It should be stone-01.bmp, stone-02.bmp...
load_sequence graphics ewartstone- 851
: load_sequence graphics ewartstonewall 851 NOTANIM
: sequence 850 is used by another non-animated sprite, and it shows up just fine.
: I ahve checked the path, and it is where it says it is, and it is called "stonewall.bmp"
: any ideas??
: thanks.
The problem may be in your BMP file name (up to 8 characters long, no more).
It should be stone-01.bmp, stone-02.bmp...
load_sequence graphics ewartstone- 851