The Dink Network

Burn, Christmas tree, burn!

December 17th 2004, 07:24 AM
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Is there a procedure for burning a fir tree, like void burn() or something, or do I have to manually burn it if I give it a script??
December 17th 2004, 12:46 PM
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Arik
Peasant He/Him
 
void die() deals with tree burning if the tree has a script.
December 17th 2004, 12:55 PM
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Are they the light green ones? Because they automatically burn. The dink engine seems to automatically handle it.
December 17th 2004, 01:15 PM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
Well, actually it's dam-fire that checks if the sprite has the picture of one specific tree. Then it checks if it has a script attached. If so, it runs it's die() proc. If not, it will let him burn for not having a die() proc.

Stupid trees without a die() proc. They only deserve to be burned.
December 17th 2004, 02:42 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Are they the light green ones? Because they automatically burn. The dink engine seems to automatically handle it.
Our good friends problem was that if a pine tree (the light green ones) has a script, it will not automatically burn when you shoot a fireball at it. Just like real life, in my old drama class. I flicked match after match at my teacher, but did she burn to a crisp? Did she hell, that Script of Fire Resistance + 5 she had must have worked a treat.