Updated D-Mod: Cloud Castle 2 v0.96
Cloud Castle 2 has been updated to v0.96. It fixes a bugs with sahib, the library, screenlocked slayers, and more. Wee.
Update 7:00 am EST: If you get the error 'Could not load one of the tilescreens', please download v0.96 again. There was an odd bug where the TS41.bmp file was corrupted in the first hours that v0.96 was available.
Update 7:00 am EST: If you get the error 'Could not load one of the tilescreens', please download v0.96 again. There was an odd bug where the TS41.bmp file was corrupted in the first hours that v0.96 was available.
when I start the dmod it say a tilescreen is missing and I cant play the game...
Dude, Astral man, is your mission in life to find errors in everything!?
Thanks, there apparently was a bug with the TS41 tile screen, which worked in v0.95 but was missing a few kilobytes in v0.96. Not sure how that happened. It has been fixed now.
Thanks, there apparently was a bug with the TS41 tile screen, which worked in v0.95 but was missing a few kilobytes in v0.96. Not sure how that happened. It has been fixed now.
I knew something must have gone wrong with it when the file was smaller... hopefully tonight I'll have access to the home version and be able to send off something that I'm more confident about.
The real file size difference was caused when I took out those key- scripts, and compressed it without using DFArc.
One bug still seems to remain: I can't find 'Runic Disciplines' in the library and there is no book named 'History of the Ancients.'
*Edit*
I just found another: when talking to a miner after defeating the boncas, Dink doesn't unfreeze. Also, in the first encounter with the Scarab 7, Pencilhead is nowhere to be seen.
*Edit*
I just found another: when talking to a miner after defeating the boncas, Dink doesn't unfreeze. Also, in the first encounter with the Scarab 7, Pencilhead is nowhere to be seen.