The Dink Network

Updated D-Mod: Cloud Castle 2 v0.96

September 30th 2004, 08:41 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Cloud Castle 2 has been updated to v0.96. It fixes a bugs with sahib, the library, screenlocked slayers, and more. Wee.

Update 7:00 am EST: If you get the error 'Could not load one of the tilescreens', please download v0.96 again. There was an odd bug where the TS41.bmp file was corrupted in the first hours that v0.96 was available.

September 30th 2004, 09:11 PM
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Astral
Peasant He/Him
 
when I start the dmod it say a tilescreen is missing and I cant play the game...
October 1st 2004, 03:53 AM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Dude, Astral man, is your mission in life to find errors in everything!?

Thanks, there apparently was a bug with the TS41 tile screen, which worked in v0.95 but was missing a few kilobytes in v0.96. Not sure how that happened. It has been fixed now.
October 1st 2004, 04:00 AM
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Arik
Peasant He/Him
 
I knew something must have gone wrong with it when the file was smaller... hopefully tonight I'll have access to the home version and be able to send off something that I'm more confident about.
October 1st 2004, 07:29 AM
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redink1
King He/Him United States bloop
A mother ducking wizard 
The real file size difference was caused when I took out those key- scripts, and compressed it without using DFArc.
October 1st 2004, 12:14 PM
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Astral
Peasant He/Him
 
Well this one was not really hard to find! lol
October 1st 2004, 08:40 PM
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Weirdo
Peasant They/Them
 
One bug still seems to remain: I can't find 'Runic Disciplines' in the library and there is no book named 'History of the Ancients.'

*Edit*
I just found another: when talking to a miner after defeating the boncas, Dink doesn't unfreeze. Also, in the first encounter with the Scarab 7, Pencilhead is nowhere to be seen.