gone
Oh my God, around 700 subquests? Pfff, good luck, that's just plain unrealistic. I suppose you'll be using ALL your globals 3 times over and no local variables whatsoever. Come on now, Legend's Tale will have 52 but you have no idea HOW LONG IT TAKES. Unless you have 500 kill that pillbug quests

indeed. keep it real or people will never take you serious
You, like me, don't have the best track record of keeping promised d-mods on schedule.
And no offense intended to him, but unless his scripting skills have improved, the hiring of Kory to your team doesn't fill me with confidence.
700 sub-quests? Even 100 would sound a bit-far fetched.
But I hope you do finish this d-mod, it would rock. ;

And no offense intended to him, but unless his scripting skills have improved, the hiring of Kory to your team doesn't fill me with confidence.
700 sub-quests? Even 100 would sound a bit-far fetched.

But I hope you do finish this d-mod, it would rock. ;

I don't say you're lying. you may want to have 700 subquests in the game. but allas, it's nearly impossible
it would be really hard to do
NEARLY Impossible
but not impossible
but you would need quests for like almost every sprite lol
but most of them could just be a find something for me quest
but i think theprophet can do well
NEARLY Impossible
but not impossible
but you would need quests for like almost every sprite lol
but most of them could just be a find something for me quest
but i think theprophet can do well
Added new info ( 12 July 2003 )
Everything ive scripted works now, no problemos
Everything ive scripted works now, no problemos