The Dink Network

It still doesn't work: engine doesn't accept &story

May 30th 2003, 07:09 AM
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Binirit
Peasant She/Her
 
It went well for just 2 new scripts and now it's f**d up again. AAAAAGH!!

Any other suggestions on what this might be?
May 30th 2003, 07:19 AM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Unfortunatly, I don't really have any idea what could be causing the problem. In the subject you said 'engine doesn't accept &story'... what exactly do you mean? &story = 4; doesn't work? if (&story >= 67) doesn't work? Or something like that? I'm just confused.
May 30th 2003, 12:29 PM
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Binirit
Peasant She/Her
 
I'm confused too about this all! I tested the game again: it works fine untill some point. After that it looks like the engine won't 'take' any progress in the storyline.

One script with an if (&story == 0) sometimes works, sometimes don't. If it does work, it should progress to &story = 1; in order to be able to talk to a sprite, but although I get the message on screen (Hello, who are you?) when talking to that sprite, the sprite won't answer.

If I leave the if (&story == blah) and the &story=blah; out of the scripts, they run allright.

On the other hand, some scripts that should only run when if (&story == blah) also run when they shouldn't. For example: if (&story = 3) also runs when &story = 1;

Other D-mods work fine, I've uninstalled, removed and installed everything again and run a check on my comp. All other programs work fine.
May 30th 2003, 12:35 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
You don't have any variables called &s or &st or &sto or &stor or anything, right?
May 30th 2003, 02:28 PM
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Binirit
Peasant She/Her
 
No, I don't. Nor any other names that could cause any trouble.

But I think I've got it now, and that it was the map again. I redid part of the map - where the problems occured - and now it does work. So I hope it stays that way!

Thanks anyway.
May 30th 2003, 02:48 PM
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WC
Peasant He/Him United States
Destroying noobs since 1999. 
I think these problems are caused by a operator error
May 30th 2003, 04:38 PM
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Binirit
Peasant She/Her
 
Are you sure you don't mean operating system?

Ah, well, it works now - the D-mod that is, the editor still has some strange twists. But it was a hell of a job to import that map - my fingers are still bruised.