New Graphics: Buildings/Houses Graphics
Possibly the last file to be released by him, Iusedtoplaydink has just made another nice graphics pack with some different buildings to use in your D-Mods.
Including hobbit holes and towers! Now we need the first Lord of the Rings D-Mod...
Including hobbit holes and towers! Now we need the first Lord of the Rings D-Mod...
Great work
We should chain him to the Network and not let him go.
We should chain him to the Network and not let him go.
*grabs chains from schnapper's closet* Will this do?
... Don't ask me, MsDink told me about it!
Awesome graphics that I've already thought of a use for in Fod! A very good file to finish on.
... Don't ask me, MsDink told me about it!
Awesome graphics that I've already thought of a use for in Fod! A very good file to finish on.
Thanks, it's a little small though, but one rainy day I might update it with more houses if I haven't got anything better to do
Out of curiosity, how did you make them?
I modelled them in three dimmentions with blender, added textures (from cgtextures.com and ingame grass moddified by me) and fiddled a little with materials to make it look better in dink rendered with orthographic camera view and no antialising with amb occ and a spotligt. Then I added shadows with GIMP.
I modelled them in three dimmentions with blender, added textures (from cgtextures.com and ingame grass moddified by me) and fiddled a little with materials to make it look better in dink rendered with orthographic camera view and no antialising with amb occ and a spotligt. Then I added shadows with GIMP.
Thanks
Alongside modelling, have you done new graphics by manually editing them (besides adding shadows)?
Alongside modelling, have you done new graphics by manually editing them (besides adding shadows)?
In this pack? No.
But if you want to see bad pixeled graphics made in pait check out my dmod three amulets
But if you want to see bad pixeled graphics made in pait check out my dmod three amulets