The Dink Network

Graphics in style fitting with Dink [raw]

July 13th 2010, 04:25 PM
knights.gif
Androrc
Peasant He/Him Austria
 
I have found a site with quite many sprites that look good in Dink (I have tested a few): Link

Each character has .gif animations available for downloading - and converting them for use with Dink is quite easy (you just have to use a program such as GIMP to split the frames, remove the alpha channel and save them as .bmp files), albeit extremely tedious due to the amount of frames involved. That is, unless you know a way to batch-convert them.

I decided to share them here as the graphics are of high quality, and there may be some interested in converting them.

EDIT: There are also a few Diablo 1 animated .gifs available for download here.
July 13th 2010, 05:17 PM
burntree.gif
Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
Link

^Linked
July 13th 2010, 06:09 PM
dinkdead.gif
Nice

Here's an easy way to convert them, using GIMP, Colour Replacer and Irfanview:
(Ok so it looks complicated but it's much easier than doing it all frame by frame!)

Download and unzip your chosen gif's.
Get this script and stick it in The GIMP's scripts folder, on Win XP this is "C:\Documents and Settings\<your name>\.gimp-2.6\scripts".
Open one of the animated gif's in GIMP and click "Save all layers..." which should be right at the bottom of the File menu, underneath Quit.
Change .png to .bmp and click ok!
Not sure how to set where it saves them... first time I tried it put them all in My Pictures and second time it put them in the same folder the gif came from.
Finished with GIMP now.

Next get Colour Replacer and install it.
Find all your new bmp's and put them into Colour Replacer's input folder, this is by default at "C:\colour replacer 1-0\input". Get rid of the demo pictures already there.
Open CR - the top colour should be set to the grey background anyway. Set the bottom colour to white (click "change" and choose white...) and click test to make sure it'll work. Then click "convert all" and close CR when done.

Open Irfanview and go to File > Batch Conversion/Rename...
In "Look in:" go to the folder where the bmp's are, probably still in CR's output folder.
Under "Output format" choose bmp.
Tick "Use advanced options" and click the button, then set it to change the colour depth to 24 bit and (if you like) to delete the original files.
See here.
Now choose where you want it to put the finished files, can be anywhere you like. If the directory doesn't exist it'll create it.
Click Add all and Start batch!
See here...
This stage is because Colour Replacer changes all bmp's to 32 bit for some reason, which don't work with Dink.

You can also use Irfanview to rename them so you can use them easily with Dink.
Use the same batch tool but choose "batch rename" instead of "batch conversion" (duh ).
Under "Name pattern" put how you want them to look, so for Dink you'd put "frm-##" with frm being your name of course. Add them and process the same way you did before.

Wow. That turned out a bit longer than expected
July 13th 2010, 10:28 PM
burntree.gif
Striker
Noble She/Her United States
Daniel, there are clowns. 
Heh, cool... stuff ripped from the Infinity Engine games.
July 14th 2010, 02:19 AM
wizardg.gif
schnapper
Peasant He/Him Heard Island And Mcdonald Islands
Let us save our effort and just lie down and die. 
Oh. My. Holy god... It's Baldur's Gate stuff! ^^^Ditto^^^
July 14th 2010, 03:22 AM
custom_skull.gif
Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Link and URL not working.

EDIT: Nevermind, works now.

EDIT 2: But I don't get it. What's the point of having the entire site when you can't straightly download anything from there.
July 14th 2010, 03:46 AM
custom_msdink.png
MsDink
Peasant She/Her New Zealand
Tag - Umm.. tag, you're it? 
Look Look Schnapps - they remembered you!!
Schnapps on a bender...

EDIT: err yes you can - I got me a wholeeeee lotta gifs to convert
July 14th 2010, 05:22 AM
wizardb.gif
Kyle
Peasant He/Him Belgium
 
Unfortunately they look kind of strange when you actually use them. That's because the IE games use a 3/4th isometric view and Dink uses a fake top down view. I found that site a long time ago and was thrilled to be able to use that stuff, but unless you replace most of the sprites (especially for monster), it will look a little off.
July 14th 2010, 06:27 AM
knights.gif
Androrc
Peasant He/Him Austria
 
There are also a few other animated gifs here, but they are from Diablo 1.

@Kyle: They both seem to be 3/4 top down to me... the examples given in the site are isometric, but the actual downloadable packs with the .gifs have them in non-diagonal directions.
July 14th 2010, 06:55 AM
wizardb.gif
Kyle
Peasant He/Him Belgium
 
Ah, hmmm... And has anyone tried doing the color replacement with success? Like, no white spots around any part? Small little dots perhaps? If not, I'm going to have to see what I can do with them
July 14th 2010, 06:55 AM
custom_skull.gif
Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
I agree with Kyle.

EDIT: With the previous post.
July 14th 2010, 07:31 AM
wizardg.gif
schnapper
Peasant He/Him Heard Island And Mcdonald Islands
Let us save our effort and just lie down and die. 
@MsDink
yes! "Schnappers are a noble race of demihumans who dwell under the earth, forging great cities and waging massive wars against the forces of chaos and evil."
July 14th 2010, 07:55 AM
custom_msdink.png
MsDink
Peasant She/Her New Zealand
Tag - Umm.. tag, you're it? 
I suppose being a "Random Variant" doesn't do your self esteem much good
July 14th 2010, 03:45 PM
burntree.gif
hell7fire1
Peasant He/Him Botswana
It's like that. 
ok
so someone just has to
do this thingy with the frame thingy
and put it on the dink network as a new development file
and everyone is happy
July 14th 2010, 07:34 PM
slayer.gif
rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
Color replacement works fine. I used it when I was converting Reiner's ninja, wasp, and crow graphics.

Just be sure to replace anything white in certain graphics before you turn the background to white. Otherwise, you could end up with holes in your sprites and have to start over again XD