The Dink Network

Updated D-Mod: Historical Hero

June 17th 2010, 05:49 AM
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After the recent large bug fix, Skull's updated Historical Hero again, this time fixing lots of little bugs and generally improving the map, fixing up stuff, and... stuff.

June 17th 2010, 09:36 AM
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metatarasal
Bard He/Him Netherlands
I object 
Now metatarasal has to play it.

After the contest DMODs, obviously...
June 17th 2010, 09:46 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
Yay lol!!
July 3rd 2010, 01:10 AM
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Absolution
Peasant They/Them
The Dark Lord of the DN. 
By God! Someone please fix this game!
July 3rd 2010, 09:12 AM
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banana king
Ghost They/Them
 
By God! Someone please fix this idiot!
July 3rd 2010, 12:46 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Sorry, he's incorrigible. Net anonymity basically allows people to be donkeys and get away with it.

EDIT: banning is a little bit effective, though.
EDIT 2: lol, donkeys.
July 3rd 2010, 01:48 PM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
I don't know what to say, Skorn. I am so pleased that you agree with me for the first time.
July 4th 2010, 12:52 AM
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Absolution
Peasant They/Them
The Dark Lord of the DN. 
What I mean is basicly, stop finding little glitches and rereleasing the whole game! Just play through the whole game and find every last bug before releasing again. Make it a hell of a lot easy on the lazy ass staff members..
July 4th 2010, 07:20 AM
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Marpro
Peasant He/Him bloop
 
That is not as easy as it sounds, "Absolution". But I guess a turd like you can't figure that out by yourself.
July 4th 2010, 08:39 AM
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Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
I see your point, actually. But finding every single bug at once isn't very easy, as Marpro said. Besides, it doesn't break the game to copy the save files. This is not POTA, you know.