dink 1.07
Dink Smallwood
Check the updated whatsnew.txt
here's what it says about V1.07...
"Changes in V1.07
* If the parm "-noini" is used from the command line it won't try to write the dinksmallwood.ini in the
windows root dir. Caused problems with NT security for someone.
* Typing dink.exe from the DOS prompt now works under Windows 2000
* Dinkedit now runs under Win2000
* Made Mog easier to kill
* Fixed problem where loaded scripts could stay in memory after quitting the game
* Changed fast file cleanup to happen on shutdown, not after each file was closed
* Added new Mog and End Boss scripts that should fix game freezes if he got hit
again after being dead - thanks to Michael Braecklein for the fix (even though it was wrong.. )
* Font object is now released properly on exit
* Alt-D (debug mode) now shows two lines instead of 1, makes it easier to see what's
going on
* Error messages from Dink and Dinkedit like "you entered a bad -game dir" are
handled a bit different, I think I was causing weird problems before with the
order that I was shutting stuff down in. Hard to say.
* Fixed some sound problems.
NOTES:
* In Windows 2000 sometimes the windows GUI kind of hangs after returning from playing
Dink, if you wait 10 seconds or so it comes back, I have no idea why this is
happening, I'm restoring the graphic mode, cooperative mode etc. I can't switch
to using my new DirectX8 code without re-doing everything so I really don't know
how to fix this problem. Might be a multi-mon thing."
I do hope that helps
here's what it says about V1.07...
"Changes in V1.07
* If the parm "-noini" is used from the command line it won't try to write the dinksmallwood.ini in the
windows root dir. Caused problems with NT security for someone.
* Typing dink.exe from the DOS prompt now works under Windows 2000
* Dinkedit now runs under Win2000
* Made Mog easier to kill
* Fixed problem where loaded scripts could stay in memory after quitting the game
* Changed fast file cleanup to happen on shutdown, not after each file was closed
* Added new Mog and End Boss scripts that should fix game freezes if he got hit
again after being dead - thanks to Michael Braecklein for the fix (even though it was wrong.. )
* Font object is now released properly on exit
* Alt-D (debug mode) now shows two lines instead of 1, makes it easier to see what's
going on
* Error messages from Dink and Dinkedit like "you entered a bad -game dir" are
handled a bit different, I think I was causing weird problems before with the
order that I was shutting stuff down in. Hard to say.
* Fixed some sound problems.
NOTES:
* In Windows 2000 sometimes the windows GUI kind of hangs after returning from playing
Dink, if you wait 10 seconds or so it comes back, I have no idea why this is
happening, I'm restoring the graphic mode, cooperative mode etc. I can't switch
to using my new DirectX8 code without re-doing everything so I really don't know
how to fix this problem. Might be a multi-mon thing."
I do hope that helps