|Released:||August 8th, 2017|
|File Size:||9.93 MB|
|Release Notes:||- Restored the assignment of the &shopkeeper variable in splyshbl.c and made some dialogue corrections surrounding the cave fairy victory and candles.|
- Changed if "(&cave_fairy = -3)" to "if (&cave_fairy == -3)" in splyshbl.c and wpnshpbl.c.
- Expanded use() in item-brg.c to force the slaying of the cave fairy.
- Added &cfisloose logic in gardblti.c.
- Repaired the warp exit from screen 578 (the weapon shop basement) to screen 610 (the weapon shop main floor).
- Made strength potion bottle bigger in in upper left of screen 736, to be more easily seen and changed script for it to rpotion2.c .
- Expanded dialogue in sgnmfire.c to extol virtues of the shrine.
- Adjusted chest positions in screen 550 to reduce chance of getting stuck in hardness area.
- Improved chapter 4 of the book on vanquishing the fairy in mayrlibr.c to better explain a few things.