The Dink Network

Apprentice (The)

Dink's house. We all do We all do Goblin wedding.
July 8th, 2004
v1.00
Score : 6.0 fair
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The Apprentrice, Lennard Smith's first d-mod, is a short little romp, which can easily be beaten in under half an hour. I found it to be quite enjoyable, if not really short, sloppy, and disappointing towards the end.

This journey starts out as a continuation of the original Dink Smallwood, but nothing looks the same except the initial screen. Immediately, a wizard promises vengeance for his master Seth's demise and makes some speech that I didn't pay much attention to. He then begins using his powerful magic spells to control the goblins and persuade them to join him in an uprising against the kingdom.

Pros:
+A few new sounds, which were all well-placed and enjoyable
+Some new graphics, which seemed to be some new tiles and a sword or something
+The mapping detail was pretty nice.
+A few really nice midis that added to the general effect of the game

Cons:
-Lots of hardness errors. This person should learn to use hard tiles instead of placing invisible sprites around everywhere.
-Some scripting errors. You're supposed to have to give some guards these papers before you can cross a bridge, but all I did was simply walk off screen then back on and the guards had disappeared.
-I got tired of hearing "Eye of the Tiger" on almost every other screen.
-The game was entirely unbalanced, especially with slayers giving you hundreds of gold which you'll never use. Too many enemies, their skill level should be adjusted accordingly
-The last boss that you have to fight is way too easy. I think it was impossible for him to hit me.

*Spoiler*
This is a fairly decent game, except for the fact that it's not complete. The author mentions in the middle of the game that he was too lazy to complete it, and its really disappointing. I recommend this for anyone who is either bored or wants to add another D-mod to their collection. Hopefully Lennard will release this again, completed and improved.
February 12th, 2019
v1.00
Score : 6.0 fair
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RangerLord
Peasant Male bloop
I'm here, just hidden in the shadows. 
This is a short D-Mod. The story is that Seth had an apprentice, he turns the goblins on his side to avange his master. Martridge sends Dink on a mission to find a wizard who could help. The mapping is okay, the music is forgettable, and there are no new graphics other then the main menu. But the gameplay is fun for the length of the D-Mod. There are also secrets. The enemies are just the right difficulty except for the final boss. The D-Mod was never finished, it's a bit of a shame. I would recommend this D-Mod if you want a short adventure or you ran out of better D-Mods.
December 31st, 2007
v1.00
Score : 5.5 fair
duckdie.gif
Just too many screen locks and bugs, slimes etc. Creator overwhelmed you with fights. It is not not worth it to feel like you are not getting anywhere.
July 10th, 2004
v1.00
Score : 5.8 fair
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Kat
Peasant Female Canada
We can out-drink most Americans! 
The Apprentice by Lennard Smith

Pros: Abundance of the usual monsters to kill. Hidden potions behind burnable trees A few nice surprises here and there. Lots of save bots, and a couple of stores where you can spend your money.

Cons: Quite a few *locked screens*. The best sword you can get is the claw sword. What’s with the bombs? Slayers seem to dominate the latter half (giving you lots of money, but nowhere to spend it, unless you wanted to backtrack to buy potions) of the game, all leading up top the GIANT slayer, who was easy to kill. Most of the trees were burnable, so I spent my time burning down trees to see if there were any surprises. Couldn’t find Lennard, so thinking I had missed something, I replayed the game. Went North and after getting around a Big Tree that was not a tree and fighting some purple bonca’s I saw a log house. I thought it might be Lennards, but no, it leads you back to Dink’s house and eventually crashes the game (grrrr). I walked on top of houses, through save bots and why did I need that letter anyhow?

Overall: Could have been a much better dmod, had the mistakes/hardness errors been fixed and the game had continued, instead of being a demo (or just unfinished). I hope the authour finishes the game sometime in the near future.