The Dink Network

Archive - May 2024

New Files: Evolving Magic, Dink Blender Template, Dink Smallwood Chinese Edition
Posted by scratcher on Thursday May 2nd, at 01:29 AM
Three new files have been released. Evolving Magic is Pupperoni's very first file, including the Evolving Fireball spell, which gets stronger as your magic stat increases, an acid rain spell that also seems to get stronger, and a Close Wounds spell. Oh, and a test dmod featuring giant ducks and easter eggs! Definitely worth a gander if you're looking to spruce up the magic in your dmod, or just for fun for the amusing demo.

The second file is the Dink Blender Template by drone1400, which generates Dink sprites with directions and checker grid shadows from a blender model. It all sounded like magic to me, so I just downloaded the file on a USB stick, inserted it into my blender, and at first I thought it didn't work... however, as the sun came up, my blender DID cast a shadow! Alternatively, full instructions are included.

The third file is Dink Smallwood Chinese Edition by xjnzhidao0, which seems to have been originally posted in 2018 on a Chinese forum. Thanks EMP for submitting this. The file was lying around for a while because we weren't sure what to do with it, but I reckon such a high quality file deserves to be on the Dink Network. It's not just a simple translation patch, it's the full suite. Included are Chinese translations of Original Dink and Mystery Island, with even the title screen buttons translated, the full CD version of the game, as well as a DOSbox emulation of Windows 95. For that authentic retro experience of playing Dink Smallwood on Windows 95, because Dink has been retro for a while now, and we're really all incredibly old.
 
New Files: Pilgrims Quest Redux and Martridge Launcher
Posted by Robj on Monday May 6th, at 08:27 AM
New files, new files everywhere, I'm drowning in new files!

First up: Prilgrims Quest Redux
Simon Klaebe strikes again! This time releasing Pilgrims Quest Redux. This one also comes with a launch trailer to get you excited to dive right in. First the Stone of Balance Redux and now this? Let's hope this is a 3 course meal because my Necromancer taste bugs are tingling..

Simon has conveniently made a post right here with a nice summary of the various changes, ultimately encouraging my laziness of half-baked news posts.

Second: Martridge Launcher
Drone1400 also enters the arena with the Martridge Launcher. according to a reliable source this is a brand new super secret weapon that launches tiny wizards at people, sweet, sweet dangerous little Martridge projectiles that destroy all your previous Dink Smallwood/Dmod front ends and sprinkles convenience all over your PC, automagically installing various versions of the Dink Smallwood engine for you, allowing you to browse Dmods and download them directly, and many other cool things that will surely make your dinking life a whole lot easier.

 
Updated Dev File: WinDinkEdit Plus 2 Drone Edition v2.5.8.0
Posted by Robj on Wednesday May 8th, at 03:47 PM
Drone1400 has released another update for Windinkedit Plus 2 Drone Edition, with some very useful features including:

- 'Focus Mode', which shows only the current screen and all of it's sprites, even if they are out of bounds.

- Cycle to next/previous sprite while in focus mode, using F3 & Shift+F3.

- Added 'Sprite Report' in the tools menu, which generates a report containing information about out of bounds sprites and invalid seq/frame definitions.

- A bug fixed with MultiSprite mode which could previously lead to unwanted selections being performed.

Go check it out, these certainly are interesting features. Want to see how many sprites you accidentally teleported out of bounds because you changed the Y coordinate instead of depth que and wondered why your sprite vanished? .. Now you can.
 
Updated Files: SOB redux, WDED+, Martridge, and Dink Blender Template
Posted by Robj on Saturday May 25th, at 04:39 AM
Some updated files have dropped this month, and I've been too busy beheading ducks to type up a news post.
Well here we go..

SimonK has updated Stone of Balance redux. This update includes a few tweaks/changes and also some bug fixes across multiple stories. See the file page for the full list of changes.

Drone1400 has updated Windinkedit Plus Drone edition fixing various bugs, and also Dink Blender Template which fixes the issue of shadows not rendering in blender 4.1.
Martridge Launcher was also updated to include the missing x64\7zip.dll file, which fixes issues on windows 11.

What are you waiting for, make sure to grab those updates if you haven't already!


 
New Dev File: Bow Plus
Posted by Robj on Monday May 27th, at 10:22 AM
Rabidwolf9 has emerged out of the shadows, bringing with him a nifty development file: Bow Plus.

Do you despise the workings of the original bow?
Do you find it annoying and a suffering of the soul to use?

This file improves that and gives you a running choice on how to use your bow.

Want to spam arrows? You can do that.
Want to use it like the regular old bow? Sure, it does that too.
Or time the shot to release on the correct frame when the spark is visible and do a powerful shot that pierces through enemies!

Although the changes made to the bow functionality are subtle, it already feels a lot more use-able in a Dmod, and the timing requirement for the power shot adds an actual degree of "skill" to the bow. Instead of it being random, you get rewarded for timing it correctly.

Comes with a small play-able Dmod to showcase it. Go check it out!