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Dinker123's Profile

I am a single guy who mostly enjoys makeing games and playing them(like dink).
I'm also a programmer that owns the torque game engine, and I am currently, making my own 2d graphics engine in c++.
I am also in a development team that is producing a game called Into the Black.
I am 22 yrs. old.
I live in the United States.

E-Mail extra300s17@sbcglobal.net
Web Page http://www.dustprog.com
Private Message

2007-08-16 00:27:47
wizardb.gif
I think it will make a find dmod.
I am currently working on the Arbiter of Darkness.

To answer you question with the script to the rolling spike
the script is en-wheel.c.

Here is the code for it
if you can't find it.
--------------------------
//rolling wheel brain

void main( void )
{
//screenlock(1);
sp_brain(&current_sprite, 9);
sp_speed(&current_sprite, 2);
sp_nohit(&current_sprite, 0);
sp_exp(&current_sprite, 50);
sp_base_walk(&current_sprite, 840);
sp_base_death(&current_sprite, 830);
sp_base_attack(&current_sprite, -1);
sp_touch_damage(&current_sprite, 10);
sp_hitpoints(&current_sprite, 40);
//sp_defense(&current_sprite, 5);
preload_seq(831);
preload_seq(833);
preload_seq(841);
preload_seq(843);

if (random(2,1) == 1)
{
sp_target(&current_sprite, 1);
}
}

void hit( void )
{
sp_target(&current_sprite, &enemy_sprite);
playsound(50, 11025, 0, &current_sprite, 0);
//lock on to the guy who just hit us
//playsound
}

void die( void )
{

int &hold = sp_editor_num(&current_sprite);
if (&hold != 0)
editor_type(&hold, 6);

&save_x = sp_x(&current_sprite, -1);
&save_y = sp_y(&current_sprite, -1);

external("emake","medium");

}

Keep up the good work.

Dinker123 has released 1 file

TitleCategoryAvgUpdated
Dink with ShovelDevelopment, GraphicsGood 7.5July 4th, 2008

Dinker123 has written 2 reviews

TitleFileTypeScoreDate
I Love This Program WinDinkeditNormalExceptional 9.9June 30th, 2005
I Mainly Use This Program To Write Dink C Scripts Anymore Easy DinkCNormalExceptional 9.8June 30th, 2005