The Dink Network

WinDinkEdit Plus 2 Drone Edition (XP release)

Description
NOTE: this is a version of the release that works on Windows XP, if you're stuck in time or just for the heck of it. Also runs on modern systems of course, but you probably want the other version.

My forked version of RW's WinDinkEdit Plus 2, featuring many changes, some of the most significant being:
- support for 600x550 tile-sheets!
- PNG sprite support!
- fixed a nasty crash related to the undo-queue becoming full
- fixed wrong hardness rendering for resized sprites
- easier tile-sheet hardness editing
- a bigger toolbar with bigger uglier buttons
- command line arguments: "-game" same as in DinkHD and FreeDink, can be used to specify what DMOD to open on launch "--refdir" same as in FreeDink, can be used to specify a specific core DINK installation to use
- a crash logger, same one as in DinkHD (do not delete the WinDinkEditPlus2.pdb file for the crash logger to work properly!)
- and more!

For the full changelog see: https://gitlab.com/drone1400/wdep2/-/blob/V2.5/drone_changelog.txt?ref_type=heads
Released:August 12th, 2025
File Size:10.11 MB
Downloads:2
Release Notes:--- V2.5.15
- fixed issue loading partial hard.dat files + this was an issue when opening DMODs edited with FreeDinkEdit + like for example when opening "The Spy Number 13"
- fixed issue loading bitmaps from paths with non-ascii names (by Seseler)
- added new sprite context menu command to copy the sprite as DinkC instructions (by Seseler)