The Dink Network

Quest for Food (The)

December 5th, 2020
Score : 4.0 tolerable
Peasant Australia steam
I've come to get my meat 
Upon initially encountering "The Quest for Food" in the listing on this site, I assumed it would be somewhat in the same vein as "The Quest for Cheese" due to it being similarly titled and because cheese is a type of food. Instead I soon found out that was not the case at all and that my leap of logic had cost me dearly in terms of what I could have been doing otherwise.

Instead I was presented with a rather short encounter involving a barricade of logs that can only be moved by a local woman. The only other character is a local man who is incredibly unhelpful and uncooperative and provides no assistance to the player. After this is out of the way, one traverses to a cavern of sorts, swarming with bugs, and then afterwards finds the wizard "Huldrum" who is hoarding all the food for whatever reason. After defeating him, the game ends and Dink finds himself with all the food that was apparently stolen from him.

As is usual in GlennGlenn's games, there is some sort of underlying social commentary present throughout. For example in the case of the log-moving, only Jessica is capable of shifting the logs to clear the way for Dink to get to the evil wizard. Why can't Dink or the unnamed male NPC perform this task? It appears GlennGlenn's attempt here is to inject aspects of feminist doctrine into the storyline. The subsequent section involving the defeat of the wizard to reclaim the food is also very much a commentary on wealth inequality. How are we to know with certainty that Huldrum actually stole the food? Could he not have owned it legitimately? The player is forced to rely on Jessica for information, and as she is quite clearly a feminist, there's a heavy chance she is biased and that Huldrum is being unfairly targeted. The choice to depict the final fight as occurring on an island is perhaps a nod to the ostracism that Huldrum has endured throughout his life right up to his untimely demise. Had this been released during the Occupy Wall Street protests it could have provoked quite the discussion, but it was not and thus falls flat and shall be forever left unexplored.
July 3rd, 2008
Score : 3.0 tolerable
This one is also pretty short. Story is you need food and and this troll stole it, get it back. Your characters house has nothing in it hardly , and check out the fireplace you can walk right through it and alot of objects. All you do in this one is talk to this women in town have her destroy the blocked road, which i don't know why it was blocked. Then u go to this woods and get all these upgrades for no reason then u go underground through a small map and get upgrades along the way finally you get to the end boss.

Pay off time , well not really. This boss was so easy, he does not even attack he just walks around.And why is he on a island with nothing on it ?? Also i think its cool the 2 legged monsters try to attack you then get caught together in pairs and duke it out leaving you with only one to finish alot of the times.

This was an ok mod, i thought there was going to be more to do or a story behind it but not bad.
December 28th, 2006
Score : 4.2 tolerable
Ok, this is my first ever review, so...

It was quite difficult.
Interesting story.

It was quite difficult.
Too short.
Fix your spelling, man!!
Pillbugs are WAAAAAAY too easy.

How the heck can Jessica move that GIGANTIC barricade(that Dink can't)???
Who is that guy in the house?

Anyway, that's all. Not too bad. Keep 'em coming.
October 20th, 2003
Score : 5.3 fair
Peasant Male United States
A short d-mod about dink running out of food.

This is a major improvment in his d-mod and has an existing plot.

Glenn is improving his ability to create a dmod.
This dmod has a good plot.

Waaaaaaay to short.
Hardness errors galore.
Minor spelling errors.
Few screenlock bugs.

An overall improved d-mod.
Keep up the effort!
October 8th, 2003
Score : 4.0 tolerable
Peasant Male Australia
Dink is out of food - he needs to find some more

This is a very, very short DMOD.

Map: Basic decoration - lots of hardness errors, things blocking road disappear if you just exit and enter the screen.

Graphics: nothing new except the loading and start screens. These are interesting

Sounds: Nothing new

Story/gameplay: Extremely basic, only enemies beside the end boss are pillbugs that are simple to kill.

Overall 4 out 10.

It's playable, but it is very basic without any detailed story.
October 1st, 2003
Score : 4.9 tolerable
Peasant Female Canada
We can out-drink most Americans! 
Quest for Food (the) 1.0 by Glenn

Pro's Nothing really new here, except a great opening page.

Cons: Enemies are very easy to kill, screen will unlock after the first one is killed, and I am stuck with tons of money and nothing to buy. Very short and still some spelling errors.

Overall: A short romp, but somehow I find that Glen is getting a little better at making dmods, well they say practise makes perfect.
September 30th, 2003
Score : 2.9 horrible
Ok this is the first time reviewing for me!
The game was very short. I wonder if there will ever be a Dink spellcheck? Because this D-Mod really needed it. The only strange thing I found was the screen locks unlocked when you killed the first pillbug on the screen. So I just ran from the rest. Overall....I wouldn't bother downloading this one. Sorry.......