Historical Hero II: Armageddon
Released: | December 14th, 2014 |
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File Size: | 10.30 MB |
Downloads: | 741 |
Release Notes: | This is probably as final a version as there will ever be. Unless I one day decide to make a super-amazing Gold Version. -Finally fixed the error that would cause the game to crash when killing certain Slimes. -Fixed an error with the gate in the "17 brothers puzzle", and made the puzzle itself slightly more difficult. -Fixed a bug where you would remain frozen when leaving the conversation with the wizard in the bar. -Changed around the part where you have to get the MageFist from the wizard, since some reviews complained about it. Whereas before you had to make a silly, unnecessary detour at first, now you can just get the MageFist straight from the wizard, when the time is right. -Made Cerberus tougher. He was far too weak. -Made it so you now need 10 Slayer Claws to get a boat ride instead of 5. It just seemed a bit too easy before. -Made Hades a tiny bit harder. Now he's about as tough as he was during the development of the initial version. -Edited the oddly yellow tint out of the thunder. -Edited one of the final boss' attacks, to make it a bit cooler. -Made The Four Wizards stronger. This boss was a pushover before. I added two new attacks, more HP and made the previous attacks. deliver more damage. Now instead of being a cakewalk, it's one of the strongest bosses instead, as it should be. -Also edited the cutscene before The Four Wizards boss, so that it makes a bit more sense now. -Fixed some typos. -Added a new spiffy "Silver" logo in the title screen. |
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