The Dink Network

Graphic Numbers

December 4th, 2005
v1.00
Score : 8.0 good
dragon.gif
This is a very good file. I love that it tells you what number the graphics use. i find this quite useful. However I wish it listed individual frames like the Dinkedit.txt file in ted Shutes' Tools and Toys, as this is just as useful.

Good: Because it lists the number for every graphic/set of graphics, you will not have to find them in the editor and place them on a screen or hunt through the Dink.ini file just to find out their number.

Bad: It doesn't list the individual frames and their number, meaning if you want the frame number you have to do it one of the hard way or use the Dinkedit.txt file from Ted Shutes' Tools and Toys if you have it. Also, I agree with SimonK's statement that it would be better with an html with pictures, because while I, unlike him, can find it just as easily from descriptions as from pictures, I would do better with both.
August 25th, 2003
v1.00
Score : 8.0 good
custom_simon.gif
SimonK
Peasant He/Him Australia
 
This is a fairly handy summary of the various base sequence/actual sequences of the original graphics.

Useful if you're wanting to change a sprite's graphics in a script and don't want to open the DE or WDE I guess, or searching through the dink.ini file.

It may be better as an html doc or something with tiny little guide pics, but then it would also be heading towards the large size. Hard to say... I just know that I base my thoughts/recollections of sprites on pics not verabl discriptions. And until I was completely familar with the terminology used to describe stuff here I'd be searching still, when what this file is meant to do is help me find stuff, fast.

Overal 8 out of 10

January 23rd, 2003
v1.00
Score : 9.0 exceptional
fish.gif
Binirit
Peasant She/Her
 
This file is an enumeration of (all) the numbers used by the dink.ini file for graphics.

They are divided into four pages and the list gives a description of the graphic and the number used.

This file is handy if you want to know what number a graphic has because you want to replace it in dink.ini. Instead of going through the editor or search in the dink.ini file itself, you can check this list. I know I have done some endless searching to check what number a specific graphic had, and I wished there was a file that just stated all the numbers. This file is the answer to that!

If you want to have a nice list of the numbers used by the dink.ini file for the several sprites, this is a good file.